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Bidoof: The Plump Mouse Pokemon

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1 Growth 18 1 Growth 18
Health 428 (+78) Attack damage 42 (+3.4)
Health regen. 4.5 (+.70) Attack speed 0.621 (+2.00%)
Mana 285 (+42) Armor 18 (+3.6)
Mana regen. 7 (+.73) Magic resist. 30 (+1.25)
Attack range 125 (Melee) Mov. speed N/A

Bidoof, The Plump Mouse Pokémon is DEFINITELY NOT a champion in League of Legends.

Abilities

Simple (Based on the Pokémon ability with the same name)
ChampionSquare

Bidoof, is a simple fella. Because of his simplicity, any reduction (or increase) of strength or defense (FROM AURAS AND BUFFS) on him are doubled in potency. Makes him pretty handy on buff happy teams. However, he himself cannot double his Offense or Defense with Aura items.


Rollout
RANGE: 475
COST: 30/35/40/45/55 mana
COOLDOWN: 20 / 18.5 / 16 / 14.5 / 12
ChampionSquare

Active: Bidoof rolls himself up into a ball and attacks, dashing forward and stopping on the first unit hit. If Rollout hits a unit, Rollout knocks back said unit and may be used again after 1 second, dealing 10% increased damage as well; stacking up to five times before actually going on cooldown. If Rollout misses a unit, it immediately goes on full cooldown. Each dash costs mana.

  • Physical Damage: 20 / 30 / 40 / 50 / 60 (+ 15% Bonus AD)
  • Approx. Physical Damage at 5 Stacks of Rollout: 29 / 48 / 58.5 / 73 / 88 (+ 22% Bonus AD)
  • Aprrox. Total Physical Damage: 119 / 186 / 244 / 305 / 366 (+ 90% Bonus AD)
  • Dash Speed: Current Movespeed + 75


Hyper Fang
RANGE: 125 (Melee)
COST: 50 mana
COOLDOWN: 6/5.5/5/4.5/4
ChampionSquare

Passive: Bidoof sharpens his 2 teeth to better pierce armour, granting him bonus flat armour penetration.

  • Flat Armour Penetration: 5 / 10 / 15 / 20 / 25

Active: Bidoof's next attack will viciously chomp his enemy, dealing bonus damage.

  • Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 10% Current AD)


Take Down
RANGE: 1000
COST: 65/75/85/95/105 mana
COOLDOWN: 20
ChampionSquare

Active: Bidoof lets his 'primal' instinct lead the way, initiating a chase towards the nearest enemy champion that he has sight of. Bidoof gains speed over time as he charges towards the enemy, and cannot go through walls. In fact, hitting a wall deals half the ability's damage to himself and stuns him for 1 second AND halves the cooldown of Take Down. On contact, Bidoof deals damage and stuns the enemy champion.

  • Physical Damage: 80 / 120 / 180 / 250 / 325 (+ 50% bonus AD)
  • Stun Duration: 1
  • Movement Speed Increase Per Second: 10%


Super Fang
RANGE: 125 (Melee)
COST: 125 mana
COOLDOWN: 100/80/60
ChampionSquare

Bidoof, realizing that his teeth can pretty much chew through anything, bites a target so hard they take a percentage of their current HP as a mix of Physical and Magical damage.

  • Physical Damage: 12.5% / 17.5% / 22.5% / of enemy max HP
  • Magical Damage: 12.5% / 17.5% / 22.5% / of enemy max HP


Pretty much had this idea in my head for the longest time. Seriously, this cute little guy butting heads with the likes of Darius would be hilarious. In fact, I felt compelled to make a Wiki account JUST to make this. So... thoughts? :P

EDIT: Tweaked Super Fang.It is no longer a % based true damage nuke of doom. Instead, the damage done can be mitigated by MR and Armour.

EDIT2: I think I might start doing these some more, these are a hell of a lot of fun to make. :P

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