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Jared The Gun Master

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120px Jared the Gun Master Cost: 6300 [1] or 975 [2]
Attributes Ranged , Carry Release Date TBA
Statistics
Health 385 (+83) Attack damage 48 (+3.2)
Health regen. 6 (+.6) Attack speed 0.655 (+2.4%)
Mana 260 (+55) Armor 14 (+3.5)
Mana regen. 8 (+.5) Magic res. 30 (+0)
Range 425 Mov. speed 315

AbilitiesEdit

Patch Unknown
Fluorescent Glow Jared's autoattacks reveal the target for 2 seconds. Every third autoattack grants Jared 10 flat movement speed for 3 seconds, stacking up to 3 times.
Ability Description Leveling up

Pop Shot

(Active): Jared fires a charged bullet forward in a line in front of him dealing magic damage to the first target it hits and healing and giving back mana to Jared for 10% of the damage.
  • Range: 950
  • Cooldown: 5.5 seconds

Cost: 45 / 50 / 55 / 60 / 65 mana

Magic Damage: 30 / 55 / 80 / 105 / 130 (+1.0 per total attack damage) (+0.5 per ability power)

Encumber

(Passive): Jared passively regenerates health.

(Active): For 3 seconds, Jared loses Encumber's passive and his autoattacks slow the enemies movement and attack speed, while stealing half the attack speed for himself, costing health and mana every half second.

  • Cooldown: 16 seconds
  • Cost: 70 mana

Health regen every 5 seconds: 4 / 8 / 12 / 16 / 20

Movement/Attack Speed slow: 20 / 22.5 / 25 / 27.5 / 30%

Attack Speed stolen: 10 / 11.25 / 12.5 / 13.75 / 15%

Health and Mana cost every half second: 10 / 15 / 20 / 25 / 30

Reach For The Sky!

(Active): Jared jumps to a target location, becoming untargetable for the duration of the jump and slams his gun into the ground with such force that it knocks enemy units up in an area around his landing for .75 seconds, dealing phsical damage. Upon landing Jared has full stacks of his movement speed passive.
  • Radius: 300
  • Range: 550

Cost: 80 / 90 / 100 / 110 / 120 mana

Cooldown: 17 / 15 / 13 / 11 / 9

Physical Damage: 65 / 115 / 165 / 215 / 265 (+.5 per bonus attack damage) (+0.7 per ability power)

&nbsp Double Edged Gun

(Active): Jared charges his weapon with his own life force draining 5% of his maximum health every second. Jared gains 100 range attack range and life steal and spell vamp. Jared's pop shot now damages all enemies it passes through. Jared's passive attack speed is doubled and retains full stacks. Can be cancelled early.

  • Duration: 8 seconds

Within it's duration, Double Edged Gun can be activated again to release a longranged cone of energy dealing true damage to all enemies in the area. If Double Edged Gun's second active is used, Jared will be silenced for 2 seconds.

  • Range: 1200
  • Cone Width: 30º

Cost: 100 / 125 / 150 mana

Cooldown: 100 / 90 / 80 seconds

Life Steal and Spell Vamp: 20 / 30 / 40%

New Passive Attack Speed: 10 / 20 / 30%

Cost: 15% of maximum health

True Damage: 200 / 300 / 400

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