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(Touhou LoL) Reimu Hakurei, The Advocate of the Eight Million

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1 Growth 18 1 Growth 18
Health 382 (+74) Attack damage 49 (+3)
Health regen. 5.8 (+0.7) Attack speed 0.652 (+2.5%)
Mana 290 (+65) Armor 9 (+3)
Mana regen. 6.3 (+0.59) Magic resist. 30
Attack range 550 Mov. speed N/A


Abilities

Law of Universal Spirit Power
STATIC COOLDOWN: 100
MonoKirisame Law

When your health drops below 20%, you knock all nearby enemies 500 units away.


Yin-Yang Orb
RANGE: 700
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
MonoKirisame Yin

Active: Reimu throws out her yin-yang ball onto the ground. Any enemies in the yin-ying's path are dealt magic damage. After landing, it will bounce again, but only dealing 50% damage.

  • Magic damage: 95 / 140 / 185 / 230 / 275 (+ 50% AP)
  • Maximum Range: 1150
  • Throw Speed: 800


Youkai Buster
RANGE: 700
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 10
MonoKirisame Buster

Active: Reimu throws four pink amulets in a 50º cone, dealing magic damage. If a enemy is hit by two or more amulets, they are stunned for 0.25 seconds. With every amulet that hits (including the minimum 2), the stun is increased by 0.25 seconds.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)


 Dimensional Point Rift
RANGE: 500
COOLDOWN: 20 / 18.5 / 16 / 14.5 / 13
MonoKirisame Dimensional

Active: Reimu blinks to an area, then sweeps her gohei around her in a 150-radius area. Enemies hit by the gohei are stunned for 0.25 seconds. If any enemies are hit, Reimu can use Mid-Air Ascension Kick in the next three seconds without any mana cost.



 Mid-Air Ascension Kick
MonoKirisame Ascension

Reimu kicks any enemies hit by her gohei up into the air, dealing magical damage and knocking them up for 1 second. Dimensional Point Rift goes on its full cooldown after 3 seconds or using Mid-Air Ascension Kick.

  • Magic Damage: 70 / 115 / 160 / 205 / 260 (+ 60% AP)


Fantasy Seal
RANGE: 700
COST: 100 / 150 / 200 mana
COOLDOWN: 130 / 120 / 110
MonoKirisame Seal

Active: Reimu channels for 1 second, then fires colored orbs at the target enemy. Each orb deals magic damage. Orbs can be intercepted, and only the first and last orb proc on-hit and on-spell effects.

  • Amount of Orbs: 10 / 20 / 30
  • Damage per orb: 25 (+ 4% AP)
  • Maximum Damage: 250 / 500 / 750 (+ 40% AP / + 80% AP / + 120% AP)



Items

Mid:

Summoner's Rift
Starting Doran's Ring item Health Potion item3 Warding Totem item
Essential Doran's Ring item Sorcerer's Shoes item Rabadon's Deathcap item
Offensive Deathfire Grasp item Mejai's Soulstealer item Abyssal Scepter item Void Staff item
Defensive Zhonya's Hourglass item Guardian Angel item Rylai's Crystal Scepter item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item Sight Ward item

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