Active: Reimu throws four pink amulets in a 50º cone, dealing magic damage. If a enemy is hit by two or more amulets, they are stunned for 0.25 seconds. With every amulet that hits (including the minimum 2), the stun is increased by 0.25 seconds.
Active: Reimu blinks to an area, then sweeps her gohei around her in a 150-radius area. Enemies hit by the gohei are stunned for 0.25 seconds. If any enemies are hit, Reimu can use Mid-Air Ascension Kick in the next three seconds without any mana cost.
Mid-Air Ascension Kick
Reimu kicks any enemies hit by her gohei up into the air, dealing magical damage and knocking them up for 1 second. Dimensional Point Rift goes on its full cooldown after 3 seconds or using Mid-Air Ascension Kick.
Active: Reimu channels for 1 second, then fires colored orbs at the target enemy. Each orb deals magic damage. Orbs can be intercepted, and only the first and last orb proc on-hit and on-spell effects.
Amount of Orbs: 10 / 20 / 30
Damage per orb: 25 (+ 4% AP)
Maximum Damage: 250 / 500 / 750 (+ 40% AP / + 80% AP / + 120% AP)