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User blog:MonoKirisame/League of Gensokyo - Minamitsu Murasa, the Miserable Depths of the Ocean


League of Gensokyo - Minamitsu Murasa, the Miserable Depths of the Ocean

1 Growth 18 1 Growth 18
Health 400 (+79) Attack damage 48 (+3)
Health regen. 5.9 (+0.56) Attack speed 0.687 (+2.95%)
Mana 230 (+43) Armor 14 (+3.8)
Mana regen. 6.4 (+0.4) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Minamitsu Murasa is a custom champion in League of Gensokyo.


Ghost of Shipwreck
MonoKirisame Ghost of

Upon death, Murasa turns into a ghost which is untargetable for 8 seconds. She gains a 40% movement- and attack speed boost and her basic attacks deal 6 - 70 (based on level) (+30% AP) bonus magic damage. She can use any ability to blink foward 500 units twice, but this has a 1 second cast time. Murasa cannot use summoner spells during this duration, but can use item actives.

Sinking Anchor
RANGE: 1000
COST: 100 Mana
COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12
MonoKirisame Anchor

Active: Murasa throws an anchor towards target direction. If it hits an enemy, they are slowed by 50% for 4 seconds. If the target moves 300 units while slowed, Murasa pulls them towards her. Pulling can be canceled by reactivating the ability.

  • Magic Damage: 70 / 125 / 180 / 235 / 290 (+ 80% AP)
  • Projectile Speed: 1500

Sinkable Vortex
RANGE: 800
COST: 80 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
MonoKirisame Vortex

Active: Murasa throws a anchor at target location. A Whirlpool spawns at said location, slowing them for 20% and pulling them in gradually. Champions inside the whirlpool take damage every half second.

  • Whirlpool Duration: 3 / 3.25 / 3.5 / 3.75 / 4
  • Minimum Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 10% AP)
  • Maximum Magic Damage: 120 / 180 / 280 / 350 / 480 (+60% AP)/(+60% AP)/(+70% AP)/(+70% AP)/(+80% AP)
  • Whirlpool Diameter: 400

Any Champion hit by the anchor when throwing it gets stunned for 1.5 seconds.

 Dipper Creeping Close
COST: 60 mana
MonoKirisame Dipper

Active: Murasa blinks to an enemy, becoming untargetable for 1 second after the blink. Additionally, Murasas basic attacks deal bonus magic damage, increasing by 5 / 10 / 15 / 20 / 25 per hit, and leave behind a splash of water. While inside the splash, Murasa's movement speed increases.

  • Bonus On-Hit Magic Damage: 10 / 15 / 20 / 25 / 30 (+ 35% AP)
  • Bonus movement speed: 15% / 20% / 25% / 30% / 35%

Phantom Ship Harbor
RANGE: 600
COST: 100 mana
COOLDOWN: 80 / 70 / 60 after the boat dies
MonoKirisame Ship

Active: Murasa summons a ghastly ship that ignores unit collision next to her. Anyone out of her team can click it to ride it. Ship has a base movement speed of 330, but when a champion rides it, it increases to 500. When the Ship is destroyed, every ally champion on it will be slowed by 40% for 4 seconds.

  • Ship HP: 600 / 900 / 1200 (+20% AP)
  • Ship Armor and Magic Resistance: 20 / 35 / 50
  • Leash Range: Global

Murasa can control the ship by holding alt when right-clicking or pressing R. Allied champions can only control the ship when riding it. If multiple allies are on the ship, the one who first got on will be the captain, with an exception of Murasa, who will always be the captain if she is on the boat. A maximum of 5 allies can go on the ship. Skills can still be cast while on the ship, and all auto attacks gain 100 bonus range. Murasa will also gain two new abilities, while allied champions will gain only one.

Eternally Anchored Ghost Ship
RANGE: 600
MonoKirisame Anchored

When riding the ship, the champion riding it may choose a target to crash the ship into. The champion will hop off the ship when in range, and the ship will move onto the target. When arriving at the target, the ship crashes and the target is dealt heavy damage. Enemies around the target are dealt half damage. The boat is destroyed and the ability will go on cooldown.

  • Crash Damage: 300 / 450 / 600 (+80% AP)
Ghost Ship’s Port
RANGE: Global
MonoKirisame Port

Murasa may activate this ability to call the ghost ship instantly back to her.


Summoner's Rift
Starting Boots of Speed item Health Potion item3
Essential Doran's Ring item Sorcerer's Shoes item Lich Bane item Rabadon's Deathcap item
Offensive Void Staff item Deathfire Grasp item Nashor's Tooth item
Defensive Rylai's Crystal Scepter item Zhonya's Hourglass item Banshee's Veil item
Consumables Health Potion item Mana Potion item Sight Ward item


  • The Key used for Eternally Anchored Ghost ship is T, and the key for Ghost Ship’s Port is Z/Y.
  • The Description for the ultimate would be shortened alot if this was in-game, of course. I just felt like I needed to elaborate in this, since some people might not get it.
  • The ship is as big as Quinn's Skystrike, so 700 units. Allies are placed on the center of the ship.

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