While in combat, Emperex gains 1 stack of Void Touch every 1.5 seconds, stacking up to 5 times over 7.5 seconds. Each stack gives him 4 / 6 / 8(+3 / 4 / 5% AP) bonus on-attack magic damage. The stacks are lost all at once after 4 seconds of not attacking.
Spell shields will block the initial tether and the stun if already tethered.
Abyssal Attachment's damage per second is distributed in 0.25 second intervals (actual damage stays the same).
COST: No Cost
Passive: Dealing damage heals for a small portion of Emperex' maximum health. This heal is doubled when dealing damage to movement-impaired enemies.
Passive Heal: 0.5 / 0.75 / 1 / 1.25 / 1.5% of max. health
Active: Performs a heavy attack on the target champion or large monster, dealing percent-health magic damage, and healing for the damaged amount (max. 300 damage vs. monsters). If the amount of the damage is higher than 8% of Emperex' max. health, he gains 50% more damage from Void Touch and bonus attack speed for 5 seconds.
Damage: 8 / 9 / 10 / 11 / 12% of target's max. health
Passive: Gains bonus movement speed while in combat.
Movement Speed: 30 / 40 / 50
First Active: Begins channeling a massive pull-in for up to 4 seconds, increasing its range depending on channel time, but reducing movement speed by 30% for the duration of the channel. Maximum range is reached after 2.5 seconds of channeling.
Second Active: Unleashes the attack, drawing in all enemies within range to Emperex's basic attack range.