Kayn OriginalSkin
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Statistics
Health 523 +66 Attack damage 47.5 +2
Health regen. 7.86 +0.43 Attack speed [*] N/A
Mana 219 +64 Armor 22 +3
Mana regen. 5.3 +0.45 Magic resist. 32.1 +1.25
Range 300 +0 Move. speed 350 +0
Missing role  Marduk
the Sweeper [1]
Price:IP 6300 / RP 975
Secondary Bar:Mana resource Mana
Release Date:29-03-2015 Last Changed:N/A
Secondary Attributes:Melee role Melee
Style:
Champion style basic attacks activeChampion style 50Champion style abilities active
Difficulty:  

Marduk, the Sweeper is a custom champion for League of Legends, made by MrSuperSpy.

Abilities

Giant Scythe
ChampionSquare

Marduk deals 2 × level (+10 - 20% (based on level) AD) bonus physical damage to enemies beyond 125 units of his basic attack range. This damage is reduced if the target is closer to Marduk, up to 75% reduction at 150 basic attack range.

Ability Details
Giant Scythe is a passive on-hit effect that triggers when an enemy is damaged at a certain basic attack range.
  • As with most other on-hit effects, the triggering attacks can critically strike, apply life steal and will apply other on-hit effects as normal.
    • The bonus damage from the triggering attack cannot critically strike.
    • The bonus damage is not applied to structures.
    • The bonus damage will not be applied if the attack was Counter Strike.png dodged, Riposte.png parried, Aegis Protection.png blocked, or if the attack Blind icon misses.


Sweep
COST: 40 mana
COOLDOWN: 14
ChampionSquare

Active: For the next few seconds, Marduk gains bonus attack damage and his basic attacks Sweep all enemies around him. Reactivating this ability within the 5 second window performs a 300 units Sweeping dash that deals 100% AD physical damage.

  • Bonus Damage: 10 / 25 / 40 / 55 / 70 (+20% AD)
  • Duration: 3 / 4 / 5 / 6 / 7
Ability Details
Sweep is an self-buff.


Hammering Bash
RANGE: 300
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 10
ChampionSquare

Active: Marduk swings a powerful blow, dealing physical damage and Stun icon stunning enemies hit by the scythe's blade, equal to the last 75 range portion of this ability.

  • Damage: 80 / 130 / 180 / 230 / 280 (+100% bonus AD)
  • Stun Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75
Ability Details
Hammering Bash is a linear pass-through skill shot, which can stun damaged enemies.


Disabling Blast
RANGE: 900
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Passive: Damaging enemies that have been Sweeped in the last 5 seconds grants a 40 flat movement speed burst for 2 seconds.

Active: Marduk emits a blast from his scythe, Slow icon slowing, damaging and Silence icon disabling any channels of all enemy champions that have been Sweeped in the last 5 seconds. He then gains a shield equal to how many enemies were affected.

  • Damage: 50 / 90 / 130 / 170 / 210 (+80% bonus AD)
  • Slow: 35 / 40 / 45 / 50 / 55%
  • Shield Strength: 30 / 40 / 50 / 60 / 70 × damaged enemies (+5% max. health)
  • Max. Shield Strength: 150 / 200 / 250 / 300 / 350 (+5% max. health)
Ability Details
Disabling Blast is a point-blank auto-targeted area of effect.


Instant Transfer
RANGE: 1350
COST: 100 mana
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active: Marduk throws his scythe, which after reaching the end of its travel, or coming into contact with an enemy champion or terrain, blinks Marduk to its landing location, dealing physical damage to all enemies with 350 units.

  • Damage: 200 / 300 / 400 (+90% AD)
Ability Details
Instant Transfer is a linear collision skill shot which blinks Marduk, dealing area of effect damage.



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