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Context on Rework
The original Shairvante draft was too broken for a champion concept - it had damage, mobility, utility, tankyness, % health damage, true damage, shields, multiple steroids etc. I've decided, since he was my very first champion concept, to fix him a little, so I'm toning down his everything and putting in a fresh new kit. He will still feel the same, an insane mass murderer who doesn't stop slicing you 'till you die, but with less options for said slicing.
In short, he's having his passive completely reworked into something more interactive, all of his abilities will be simplified and will synergize and function better and he will feel less like an unstoppable stat-granting machine.