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Eulhri the Fyre Maiden

Mweop April 10, 2014 User blog:Mweop

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] N/A
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range 550 Move. speed N/A

Eulhri, the Fyre Maiden is a custom champion in League of Legends.(Please comment, I want to see what you guys think. Also I'll edit it if there's something wrong. It's not totally finished, I'm still working on her lore and quotes. Stay tuned!)

Abilities

Burning Element
ChampionSquare

Each time Eulhri uses an ability she stacks "Fyre Element" capped at 10. When the stacks reaches the maximum stack (10), her abilities will gain 20% magic damage and 20% mana reduction. (Her passive won't trigger again in the next 12 seconds.)


Waltzing Fyre
RANGE: 600
COST: 80/90/100/110/120 MANA
COOLDOWN: 18/16/14/12/10
ChampionSquare

Active:

First Cast: Eulhri graciously blinks to a targeted location, damaging enemies within a 300-radius area.

Second Cast: Reactivating this skill in 2 seconds again will return her to her normal position and also dealing magic damage within a 250-radius area.

Magic Damage: 85/125/165/205/245 (+60% AP)


Devouring Burst
RANGE: 650
COST: 40/50/60/70/80 MANA
COOLDOWN: 14/12.5/10/9.5/8
ChampionSquare

Active: Eulhri casts a broad beam of raging fire in a direction dealing magic damage to enemies hit and slowing them for 2 secs. After the beam hits its final destination, it will erupt causing magic damage in a 250-radius area.

Initial Magic Damage: 40/65/90/115/140 (+80% AP)

Delayed Magic Damage: 40/65/90/115/140 (+80% AP)


Blazing Companions
COST: 100/110/120/130/140 MANA
COOLDOWN: 20/18/16/14/12
ChampionSquare

Active: Eulhri summons three ravenous fyre dogs that attacks nearby enemies and slows them. If the target dies, the dogs will find another target. It will keep killing a target until the dogs die.

Magic Damage: 50/60/70/80/90 (+80% AP)


Inferno
RANGE: 5600
COST: 120/140/160 MANA
COOLDOWN: 120/140/160
ChampionSquare

Active: Eulhri unleashes her power of the gods and casts a meteor field in 600-radius area and enemies who gets hit by meteors will be stunned for 1 second and burns them for 5 seconds.

Magic Damage Per Meteors: 75/120/165 (+80% AP)

Burn Damage: 30/60/90 (+50% AP)

20 meteorites randomly drop over the duration, each one dealing magic damage to enemies within a radius of 150.


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