"Zidane Tribal, the Genome Thief" is not a real champion, but a Final Fantasy franchise character. This is not a real champion concept proposal, nor a critique for anyother fan-champion concept. It's just that I got some spare time, and as I am a huge fan of Final Fantasy IX, I just wondered how Zidane would be in the League.

Note that this is not supposed to be balanced, and rather it tries to mimic the real ingame Zidane. Mostly, I see him as a melee carry.

Seems like I can't properly edit this page, so if somebody can hint me how to make it look better, please, be my guest.

1 Growth 18 1 Growth 18
Health 403 (+98) Attack damage (+0)
Health regen. 15 (+1.5) (AutoRegen :P) Attack speed 0.699 (+3.84%)
Mana 173 (+27) Armor 11.25 (+3.2)
Mana regen. 7.1 (+0.6) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A
Patch Unknown
(Innate): Each time Zidane lands an autoattack, he gains +2 gold, and whenever he lands a critical
 strike, he gains +3 additional gold. Additionaly, he will gain +4
 gold each time he casts a skill.

Ability Description Leveling up
(Passive): Each time Zidane earns gold by his passive, other champions' skills (Like Twisted Fate's
 passive), by killing minion and/or neutral monsters, kill or assist (Not
 by gold per five), this skill damage raises by +1.
 (Active): Zidane channels for a short time, and throws a devastating
 attack, dealing true damage. This skill is unafected by cooldown
 reduction, and has a damage cap.
 Cost: 8 mana
 Range: 675
 Base damage: Same as Zidane's level
 Maximum damage: 9999

Cooldown: 18 / 16 / 14 / 12 / 10 seconds

(Passive): Zidane permanently gains extra movement speed.
 (Active): Linear collision skillshot. Zidane throws some coins to an
 enemy, taunting him/her, while teleporting himself in the opposite
 Cost: Random 10 to 40 gold.
 Skillshot range: 1100
 Teleport range: 660

Passive amount of extra movement speed: 5 / 10 / 15 / 20 / 25

Cooldown: 13 / 12 / 11 / 10 / 9 seconds

Taunt duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Soul blade
(Active): Zidane awakens his two daggers, the Mage Mashers, to deal silence on an enemy
 champion. If Zidane's weapon has turned into The Ogre, this skill also
 blinds the objective.
 Cost: 6 mana
 Range: 625
 Silence/Blindness duration: 2.5 secs

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

(Passive): Whenever Zidane is damaged directly (Not by damage over time) he gains one Trance
 stack, capping at 10 stacks. These stacks doesn't vanish with time,
 but they won't be generated while Zidane is using his ult.
 (Active): Zidane enters in Trance state, fusing his two daggers, the
 Mage Mashers, into the thief sword The Ogre, gaining bonus stats.
 However, Zidane's mana regen is negated, his autoattacks consume
 15 mana, and his skills also consume extra 25 mana. Trance! ends
 when Zidane runs out of mana.
 Cost: 10 Trance stacks
 Extra AD: +50% AD

Cooldown: 110 / 100 / 90 seconds

Extra ASPD: 40 / 57.5 / 75 % of max ASPD

Extra Crit chance: 30 / 35 / 40 %