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1 Growth 18 1 Growth 18
Health 455 (+90) Attack damage (+0)
Health regen. 6.0 (+0.75) Attack speed 0.690 (+3%)
Mana 245 (+30) Armor 12 (+3.0)
Mana regen. 5.4 (+0.7) Magic resist. 30 (+0)
Attack range 150 (Melee) Mov. speed N/A

Ferveria The Whip Assassin is a custom champion in League of Legends.

Abilities

Extensive Training

Ferveria's extensive training gives him extra attributes every few levels.

Level 1 - +5 armor and magic res
Level 3 - +5 AD
Level 6 - +10% attack speed
Level 9 - +10% extra attack speed
Level 12 - +75 mana and health
Level 15 - +5% CDR

Level 18 - +25 Range

Info
  • No additional details.

X Slash

Active: Ferverias next basic attack in the next 5 seconds hits twice in an X form and deals additional physical damage on each hit and heals him for a flat amount, and also grants him additional range for the attack.

  • Extra Physical Damage on hit: 10 / 15 / 20 / 25 / 30 (+ 20% total AD)
  • Extra Range: 20 / 40 / 60 / 80 / 100
  • Heal Amount: 30 / 60 / 90 / 120 / 150 (+ 40% AP)

Fortified X Rend

Last Breath

Active: Ferveria attacks target enemy dealing physical damage and applying grievous wounds for 2 seconds. also rends the target, dealing additional magic damage over 3 seconds.

  • on hit physical damage: 70 / 100 / 130 / 160 / 190 (+ 30% bonus AD)
  • total magic rend damage: 40 / 60 / 80 / 100 / 120 (+ 50% AP) (+ 20% bonus AD)


Quick Pull

Death Sentence

Active: Ferveria slashes forward bringing the first enemy hit to him and dealing physical and stunning them for 0.75 sec.

  • Physical Damage: 75 / 125 / 175 / 225 / 275 (+ 20% bonus AD)

Whip Yank

Active: Ferveria swings one of his whips around target enemy's neck yanking the enemy to him dealing physical damage and stunning them for a duration.

  • Physical Damage: 100 / 140 / 180 / 220 / 260 (+ 60% bonus AD)
  • Stun duration: 1 / 1.25 / 1.5 / 1.75 / 2


Power Slash

Passive: Ferveria's basic attacks heal him for a percentage of the damage done. double against champions.

Active: Ferveria's next basic attack deals additional physical damage, and makes them bleed for 3 seconds if its a champion. if its not a champion the base damage deals double.

  • Physical damage: 50 / 75 / 100 / 125 / 150 (+ 20% bonus AD)
  • Non champion physical damage: 100 / 150 / 200 / 250 / 300 (+ 20% bonus AD)
  • Physical bleed damage per second: 15 / 20 / 25 / 30 / 35 (+ 5% bonus AD)
  • Total bleed damage: 45 / 60 / 75 / 90 / 105 (+ 15% bonus AD)

Deadly Mark

Active: Ferveria marks targeted enemy champion dealing physical damage equal to their max health, also increases all further physical damage to them.

  • Physical max health damage: 3 / 6 / 9 / 12 / 15% (+ 1% per 75 total AD)
  • Physical Damage Increase: 5 / 10 / 15 / 20 / 25%
  • Duration: 2 / 2.75 / 3.5 / 4.25 / 5


Dual Whips

Double Strike

Active: Ferveria goes into a state of extreme calmness. using dual whips and hitting twice per hit at 75% total AD damage per hit for 20 seconds. you can reactivate the ability to stop it, after stopping it your next basic attack deals extreme damage based on how long the skill was active. While the skill is active it also changes Ferverias basic skills.

  • Bonus physical damage: 600% total AD
(going down by 20% every second. Also going down by 200% each enhanced ability used)


This is a champ i made a long time ago (a year ago) heres a link to the orginal one - http://forums.na.leagueoflegends.com/board/showthread.php?t=3357397

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