League of Legends Wiki

N1ghtSt0rm 22

49 Edits since joining this wiki
April 26, 2014
0 Discussion posts

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  • N1ghtSt0rm 22

    |alttype = |date = :It becomes legit when it becomes legit. |health = 4 |attack = 5 |spells = 8 |difficulty = 7 |hp = 460(+85.5) |mana = 250(+50) |damage = 56 (+4.5) |range = 125 |armor = 21.1 (+3.7) |magicresist = 25 (+1.75) |attackspeed = 0.640 (+3.8%) |healthregen = 6.5 (+0.75) |manaregen = 7(+0.6) |speed = 335

    }}

    Arvel the Last Apprentice is a champion in League of Legends.


    Arvel marks an enemy he damages.

    |description2 = Arvel's next ability after the activation of Overdrive refreshes its cooldown after casting and has no cost. }} |}}

    Instead of firing it in a wave, Arvel will send the energy is a circle around him. In addition, it will pull the current marked Champion towards Arvel.

    |leveling = |range = 250 |cooldown = …


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  • N1ghtSt0rm 22

    Arvel, the Relentless

    September 17, 2014 by N1ghtSt0rm 22

    |alttype = |date = :It becomes legit when it becomes legit. |health = 4 |attack = 9 |spells = 5 |difficulty = 7 |hp = 460(+85.5) |mana = 250(+50) |damage = 56 (+4.5) |range = 125 |armor = 21.1 (+3.7) |magicresist = 25 (+1.75) |attackspeed = 0.640 (+3.8%) |healthregen = 6.5 (+0.75) |manaregen = 7(+0.6) |speed = 335

    }}

    Arvel the Relentless is a champion in League of Legends.


    Arvel marks Vulnerable on an enemy he damages.

    |description2 = Arvel's next ability after the activation of Overdrive refreshes its cooldown and has no cost. }} |}}

    Arvel kicks upward, knocking up all units in a cone in front of him for 1 second.

    |description2 = Arvel smashes all airborne units a short distance away. |description3 = Arvel knocks back all non-marked units a …


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  • N1ghtSt0rm 22

    To start things off, I'll say the main point of this post. Do you guys think that some players are more drawn to champions that are designed by a specific Riot member?

    Take me for instance, I was randomly browsing the wiki pages today when I wandered into the Champion Designers' pages. I noticed that most of my favorite picks are from one specific designer. As I may or may not have said before, my main picks for each role is namely:

    Top: Shyvana

    Jungle: (Still) Shyvana

    Mid: Ahri

    ADC: Ezreal

    Support: Sona

    It has come to my attention that these champs are all either designed by Colt 'Ezreal' Hallam,  or jointly created by him. (props to Coronach for making my fave firebeather) Is it just a coincidence or are certain people just drawn to champs made…

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  • N1ghtSt0rm 22

    First off, I want to clarify some things. Yes. I meant it when I said "experienced noob". I'm basically saying I've been playing for a long time, but since I started my gaming debut on LoL, (I have literally never seriously played an online game before LoL) I've got some questions:


    1. How do some people know how a new champion will match up against certain others? I mean, I've seen a lot of people saying that Champ X will counter Champ Y even before Champ Y is out. How can you tell, especially since there isn't any live data to base it off with?


    2. How does a "meta" get decided? I started LoL a long time ago and I stopped for a year or two (Last I remember was Cass was new-ish to the game then skip to Ahri's release which made me come back) …



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  • N1ghtSt0rm 22

    |alttype = |date = :It becomes legit when it becomes legit. |rangetype = melee |health = 60 |attack = 90 |spells = 60 |difficulty = 80 |hp = 430(+87.5) |mana = N/A |damage = 53 (+4.2) |range = 155 |armor = 19.1 (+3.5) |magicresist = 28 (+1.45) |attackspeed = 0.670 (+3.6%) |healthregen = 6.95 (+0.65) |manaregen = N/A |speed = 345

    }}

    Yorashi the Storm's End is a champion in League of Legends. So, this will be my 1st ever post here so please comment and tell me if I did anything wrong.


    Every 10 seconds, a stack of Gale Force is stored. Maximum of 7 stacks.
    Marked targets take 15% increased damage plus additional effects:

    Zephyr Mark: Storm Gale passes through all marked targets, applying an additional mark.

    Gale Mark: The projectile slows…


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