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Readjusted the passive. More ability synergetic, but still promotes hybridization.
Q is untouched. due to passive readjustment, and new R passive, it ends up being more useful later, and less boring, though the ability itself hasn't changed.
W works like gragas barrels, but targetable by abilities. allows her to dash to them, in exchange for smaller radius unless they've charged.
R is shorter and has a new marking system. This is to promote more detailed play instead of just spamming - burst potential still remains, despite how ridiculously low it looks. while increasing peak performance and fun, when you're dashing repeatedly between multiple targets, and returning marks for more dashes. And you might be wondering why I'm mentioning this before E...E damage increased, cooldown reduced at higher ranks. Grants damage reduction based on champions hit for a very short window. This is to promote using the smoke screen properly, popping out and attacking for small windows, even when surrounded. Because this marks enemies, this is how you get the chance to dash between multiple enemies repeatedly.