• Nearthel


    Hir'q, the Master of Scimitars is a custom champion.


    physical damage and applies on-hit effects.

    |description3 = The second one, with the right hand, deals physical damage to all enemies in a 180º cone in front of him, but doesn't apply on-hit effects. The target of the attack always takes damage, even if he moves out of the cone. }} | as normal.

    • Both attacks can be , , or , and will miss if Hir'q is when landing the attack.

    |spellshield = |additional = }} }}

    Hir'q charges forward, striking the first enemy hit with each weapon, dealing physical damage.

    |leveling = |description2 = An enemy struck by both hits will take 60% damage from the second. |leveling2 = |description3 = While charging, Hir'q is invulnerable. If an enemy champi…



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  • Nearthel

    This champion is going to be reworked soon™


    Orel, the Demonic Yordle is a custom champion.


    bonus magic damage and heal for % of the bonus damage dealt. Healing is halved when used on minions or non-epic monsters.

    |cooldown = }}

    Orel can store up to two charges of Dark Energies.

    |description2 = Orel projects dark energy in a line from his scythe, dealing magic damage to the first enemy hit and marking him as Darkened for 2 seconds. |leveling2 = |description3 = If Dark Energies strikes a darkened target, it deals bonus true damage and, if he is a champion, generates a Leviathan Sigil. |description4 = All enemies are considered darkened and Orel generates a decaying shield equal to the damage dealt by this ability against champions for 1 second. …



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  • Nearthel

    Medivh, the Last Guardian

    December 30, 2016 by Nearthel
    (+)

    | mana = 390 (+37) | manaregen = 0 (+0) | range = 525 (Ranged) | damage = (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | movespeed = 325 }}

    Medivh, the Last Guardian is a custom champion.

    This is the fourth and last champion of a series of champions based on World of Warcraft classes, this one being based on the Arcane Mage.


    Medivh can store up to 4 Arcane Charges. Arcane Charges don't decay.

    |description2 = Medivh doesn't have a mana regeneration stat, instead, he restores % of his missing mana}} every second. }}

    Medivh sends a wave of arcane magic to the target area which strikes after a seconds delay, dealing magic damage to all enemies within.

    |leveling = |description2 = Generates 1 Arcane Charg…


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  • Nearthel
    (+)

    | mana = 290 (+49) | manaregen = (+) | range = 500 (Ranged) | damage = (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | movespeed = 335 }}

    Hemet, the Great Game Hunter is a custom champion.

    This is the third champion of a series of champions based on World of Warcraft classes, this one being based on the Marksmanship Hunter.


    If Hemet stands still for seconds, he gains increased critical strike damage and 200 range until he moves.

    }}

    Hemet takes 1 second to aim, and fires a shot in a line that deals physical damage to the first enemy hit, and him by 90% for seconds.

    |leveling = |cooldown = |cost = 40 |costtype = mana |range = 1000 }}

    Hemet leaps backwards, freeing himsel…
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  • Nearthel
    (+)

    | mana = 100 | manaregen = | range = 550 (Ranged) | damage = (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | movespeed = 330 }}

    Benedictus, the Twilight Father is a custom champion.

    This is the second champion of a series of champions based on World of Warcraft classes, this one being based on the Shadow Priest.


    Benedictus's base abilities generate a certain amount of Insanity. At 100 Insanity, he enters Voidform, increasing all magic damage he deals by 20%.

    |description2 = While in Voidform, he loses 5 Insanity per second, increasing by 1 every second. Upon reaching 0 Insanity, Voidform ends. |targeting =

    • He loses 5 Insanity first second, 6 Insanity second second, 7 Insanity third second... Similar …

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