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Alaine, the Holy Priestess

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1 Growth 18 1 Growth 18
Health 372 (+64) Attack damage 51 (+2.3)
Health regen. 4 (+0.4) Attack speed 0.669 (+2.5%)
Mana 370 (+51) Armor 12.5 (+3.1)
Mana regen. 6.6 (+0.3) Magic resist. 30 (+0)
Attack range 500 (Ranged) Mov. speed 330


Alaine is a custom champion.

Abilities

Eminence
RANGE: 1200
Ability

Whenever Alaine hits a champion with a basic attack, she heals the most injured nearby ally champion by 1 - 10 (based on level). This effect can only target Alaine once every 10 / 8 / 6 seconds, but it can always target other champions.


Siphon vitality
RANGE: 450 / 1200
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 20 / 17 / 14 / 11 / 8
Ability

Active: Alaine siphons the vitality of a target enemy, dealing physical damage and healing the most injured nearby ally champion by 30% of the damage dealt. Alaine cannot heal herself with this ability.

  • Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 40% AP)
  • Healing (vs a target with 0 Armor): 15 / 24 / 33 / 42 / 51 (+ 12% AP)


Hit and run
Ability

Passive: When Alaine hits an enemy with a basic attack, she gains a movement speed buff, that stacks up to 5 times.

  • Movement Speed per stack: 2 / 4 / 6 / 8 / 10
  • Max Movement Speed: 10 / 20 / 30 / 40 / 50

If the attack procs Eminence, the target receives bonus magic damage.

  • Magic damage on-hit: 10 / 25 / 40 / 55 / 70 (+ 15% AP)


Circle of Light
RANGE: 750
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 25
Ability

Active: Alaine summons a Circle of Light at the target 225-radius area, dealing physical damage to all enemies hit.

  • Physical Damage: 50 / 70 / 90 / 110 / 130 (+ 100% bonus AD)

The circle stays for 3 seconds, slowing all enemies who stand on it. At the end of the circle's duration, all enemies inside are stunned.

  • Slow: 20 / 25 / 30 / 35 / 40% (+ 1% per 15 AP)
  • Stun Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5


Divine Prayer
RANGE: 2000
COST: 100 mana
COOLDOWN: 160 / 120 / 80
Ability

Passive: Alaine gets a stack of Divinity for every point of health she restores with any of his abilities, up to a cap. All stacks are removed if she stops generating them for 5 seconds.

  • Max stacks: 200 / 300 / 400

Active: Alaine consumes al Divinity stacks, restoring health to the target ally champion equal to a base amount plus 1.5 per stack consumed.

  • Base Heal: (75 / 100 / 125% AP)
  • Max amount of Healing: 300 / 450 / 600 (+ 75 / 100 / 125% AP)


Changelog

June 2, 2015:

  • Added Marksman as secondary role.
  • Base attack damage increased to 51 from 40.
  • Circle of Light
    • Scaling changed to (+ 100% bonus AD) from (+ 55% AP)
    • No longer heals, instead it slows and stuns.

May 30, 2015:

  • Added

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