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1 Growth 18 1 Growth 18
Health 515 (+61) Attack damage (+0)
Health regen. 4 (+0.7) Attack speed 0.625 (+2.5%)
Mana 290 (+49) Armor 21.5 (+3.3)
Mana regen. 7.9 (+0.8) Magic resist. 30 (+0)
Attack range 500 (Ranged) Mov. speed 335

Hemet, the Great Game Hunter is a custom champion.

This is the third champion of a series of champions based on World of Warcraft classes, this one being based on the Marksmanship Hunter.

Abilities[]

Sniper Mastery

ChampionSquare

Innate: If Hemet stands still for 2 seconds, he gains 15% / 20% / 25% / 30% (based on level) increased critical strike damage and 200 range until he moves.

Info
  • No additional details.

Aimed Shot

ChampionSquare

Active: Hemet takes 1 second to aim, and fires a shot in a line that deals physical damage to the first enemy hit, and Slow icon slows him by 90% for 0.5 seconds.

  • Physical Damage: 25 / 50 / 75 / 100 / 125 (+ 125% AD)

Info
  • No additional details.

Disengage

ChampionSquare

Active: Hemet leaps backwards, freeing himself of all Slow icon slows and getting bonus movement speed for 1.5 seconds.

  • Bonus Movement Speed: 30 / 40 / 50 / 60 / 70%

Info
  • No additional details.

Marked Shot

ChampionSquare

Passive - Hunter's Mark: Aimed Shot applies Hunter's Mark for 5 seconds to the enemy hit.

Active: Hemet fires a shot at all enemies affected by Hunter's Mark, dealing Physical damage and marking them as Vulnerable for 5 seconds.

  • Physical Damage: 60 / 75 / 90 / 105 / 120 (+ 100% bonus AD)

Hemet's basic attacks gain bonus armor penetration when attacking a Vulnerable target.

  • Bonus Armor Penetration: 30 / 32.5 / 35 / 37.5 / 40% of the target's bonus armor

Info
  • No additional details.

A Murder of Crows

ChampionSquare

Active: Hemet summons a flock of crows upon the target enemy champion. The crows deal Physical damage every half second for 3 seconds.

  • Physical Damage per Half Second: 30 / 40 / 50 (+ 20% bonus AD)
  • Total Physical Damage: 180 / 240 / 300 (+ 120% bonus AD)

If the target dies while affected by A Murder of Crows, the cooldown resets.

Info
  • No additional details.

Changelog[]

October 15, 2016:

  • Range reduced to 500 from 600.
  • Bombardment (Passive): Replaced with Sniper Maestery.
    • Sniper Mastery (Passive): If Hemet stands still for 2 seconds, he gains 15% / 20% / 25% / 30% (based on level) increased critical strike damage and 200 range.
  • Aimed Shot (Q):
    • Now a skillshot.
    • Range increased to 1000 from 750.
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 from 8 / 7.5 / 7 / 6.5 / 6
    • Damage increased to 25 / 50 / 75 / 100 / 125 (+ 125% AD) from20 / 40 / 60 / 80 / 100 (+ 120% AD)
    • Now, it always slows.
  • Multishot (W): Replaced with Disengage
    • Disengage: Hemet leaps backwards, freeing himself of all Slow icon slows and getting bonus movement speed for 1.5 seconds.
  • Marked Shot (E):
    • Hunter's Mark duration increased to 5 seconds from 2.5.
    • Range increased to 1000 from 800 to match the range increase on Aimed Shot
    • Damage increased to 60 / 75 / 90 / 105 / 120 (+ 100% bonus AD) from 50 / 65 / 80 / 95 / 110 (+ 75% bonus AD).

October 9, 2016:

  • Added
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