The second one, with the right hand, deals 25% AD physical damage to all enemies in a 180º cone in front of him, but doesn't apply on-hit effects. The target of the attack always takes damage, even if he moves out of the cone.
His weapons' hitboxes are slightly to his sides, only an enemy exactly in front of him would take damage from both.
This ability features a new kind of invulnerabilty. Although invulnerable, he can still be targeted, and unlike most dashes, projectiles can hit him while dashing instead of hitting when the dash completes.
COST: 60 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Hir'q gains bonuslife steal for 6 seconds. In addition, the first 3 attacks during the effect gain bonus attack speed and apply on-hit effects on both strikes.
Dual Wield (Innate): He can no longer move while basic attacking.
Blade Rush (Q): Cooldown reduction reduced to 50% from 100%.
July 18, 2017
Since he was young, Hir'q always displayed a natural skill with the sword. As he trained, he quickly became one of the best swordsmen in Shurima. Because of this, it wasn't hard for him to get a well paid job as a mercenary in the noxian army.
He bravely fought for Noxus for years, but one day, he discovered that Azir, the last Emperor of Shurima, had returned.
Without hesitation, he immediately returned to Shurima. Even if he had to emigrate when he was younger, he was sure that Azir would make Shurima great again.
Since then, he was always next to his emperor anytime he required him, and his faith toward Azir only grew.