1 Growth 18 1 Growth 18
Health 514 (+78) Attack damage (+0)
Health regen. 8.1 (+0.72) Attack speed 0.669 (+1.8%)
Mana 240 (+44) Armor 26.5 (+3.6)
Mana regen. 4.1 (+1) Magic resist. 32.1 (+1.25)
Attack range 150 (Melee) Mov. speed 340

Kranan, the Mana Tank is a custom champion.

Abilities

Mana Barrier
ChampionSquare

25% of the damage Kranan receives is dealt to his mana instead of his health, if he has enough mana.

When Kranan receives damage that would otherwise kill him, all damage received is redirected to mana for 3 seconds. This effect has a 240 seconds cooldown.



Drain Mana
RANGE: 500
COST: 100 mana
COOLDOWN: 10
ChampionSquare

Passive: Kranan restores mana equal to 10% of all damage he deals to champions and monsters with his abilities.

Active: Kranan attacks his target, dealing magic damage. The target's current mana damage cannot excede 20% of Kranan's current mana.

  • Magic Damage: 30 / 40 / 50 / 80 / 70 (+ 10% of the target's current mana)

If the target doesn't use mana as a resource, it deals 5% of Kranan's current mana as bonus magic damage.



Mana Explosion
RANGE: 350
COST: 50 + 5% OF CURRENT mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
ChampionSquare

Active: Kranan causes a explosion around himself, dealing magic damage and slowing for 1.5 seconds all enemies hit.

  • Magic Damage: 60 / 75 / 90 / 105 / 120 (+ 30% AP) (+ 5% of current mana)
  • Slow: 13 / 16 / 19 / 22 / 25%



Charge
RANGE: 500 / 575 / 650 / 725 / 800
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active: Kranan charges forward, briefly knocking up all enemies she charges through and dealing them magic damage.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 50% AP)

Charge stops after colliding with an enemy champion, but can affect multiple enemy champions if they are close enough together.

Champions affected by this ability are also stunned.

  • Stun Duration: 0.6 / 0.7 / 0.8 / 0.9 / 1



Mana Shield
COST: 50% OF CURRENT mana
COOLDOWN: 180 / 150 / 120
ChampionSquare

Active: Kranan consumes 50% of his current mana to shield himself for 15 seconds. While the shield holds, he restores 1% of his maximum mana as health and 1% of his maximum health as mana every time he deals damage to an enemy.

  • Shield Strength: 100 / 115 / 130% of the consumed mana (+ 20% AP)


Changelog

September 28, 2015:

  • Drain mana: This ability now deals additional damage to manaless targets.

September 25, 2015:

  • Added