This champion is going to be reworked soon™

1 Growth 18 1 Growth 18
Health 472 (+85) 1917 Attack damage 50 (+2.1) 85.7
Health regen. 4.32 (+0.48) 12.5 Attack speed 0.625 (+2.1%) 36.3%
Mana 455 (+65) 1560 Armor 20.5 (+3) 71.5
Mana regen. 7.2 (+0.9) 22.5 Magic resist. 32.1 (+1.25) 53.4
Attack range 175 Mov. speed 345

Orel, the Demonic Yordle is a custom champion.

Abilities

Scythe of the Dark Gods
COOLDOWN: 30 / 25 / 20 / 15
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Orel's scythe gets periodically empowered, causing his next basic attack to deal 15 - 190 (based on level) (+ 30% AP) bonus magic damage and heal for 30 / 40 / 50 / 60% of the bonus damage dealt. Healing is halved when used on minions or non-epic monsters.



Dark Energies
RANGE: 500
COST: 30 / 34 / 38 / 42 / 46 / 50 mana
STATIC COOLDOWN: 1
Recharge Time: 7.5 / 7 / 6.5 / 6 / 5.5 / 5
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Passive: Orel can store up to two charges of Dark Energies.

Active: Orel projects dark energy in a line from his scythe, dealing magic damage to the first enemy hit and marking him as Darkened for 2 seconds.

  • Magic Damage: 55 / 70 / 85 / 100 / 115 / 130 (+ 50% AP)

If Dark Energies strikes a darkened target, it deals 16 - 50 (based on level) (+ 40% AP) bonus true damage and, if he is a champion, generates a Leviathan Sigil.

Leviathan Form: All enemies are considered darkened and Orel generates a decaying shield equal to the damage dealt by this ability against champions for 1 second.



Assassin Retreat
RANGE: 150/300
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Passive: Whenever an enemy champion dies within 3 seconds of Orel damaging them, it explodes, dealing magic damage to enemies around it. Orel also generates a Leviathan Sigil and gains the ability to cast Assassin Retreat once in the next 10 seconds.

  • Magic Damage: 50 / 60 / 70 / 80 / 90 / 100 (+ 35% AP)

Active: Orel leaps away from the last champion he scored a takedown on and becomes Twilight Shroud invisible for 1 second.

Leviathan Form: Twilight Shroud Invisibility lasts for an additional second and movement speed is increased by 40% for the duration.



Hell Rush
RANGE: 500
COST: 35 / 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11 / 10
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Active: Orel covers his scythe with hellfire and gains 50% movement speed when moving towards enemy champions for a few seconds. His next basic attack causes him to dash to his target outside his attack range and deals additional magic damage. When targeting a champion, it also generates a Leviathan Sigil.

  • Duration: 1 / 1.2 / 1.4 / 1.6 / 1.8 / 2
  • Bonus Magic Damage: 25 / 29 / 33 / 37 / 41 / 45% AP

Leviathan Form: Champion takedowns reset the cooldown on Hell Rush.



Leviathan Form
COST: 5 LEVIATHAN SIGILS
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Passive - Leviathan Sigils: Orel can generate up to 5 Leviathan Sigils. Orel loses half (rounded up) his Leviathan Sigils upon death. Leviathan Sigils cannot be generated while transformed into a Leviathan and for 20 seconds thereafter.

Active: Orel transforms into a Leviathan for 10 seconds, increasing damage dealt by 25% and empowering his basic abilities. While active, champion takedowns extend the duration of Leviathan Form by 5 seconds.

Orel begins the game with Leviathan Form but cannot increase its rank. Instead, his basic abilities each have 6 ranks.


Change Log

June 12, 2017

  • Clarity improvements.
  • Scythe of the Dark Gods (Passive): Heal now only applies to bonus damage instead of all damage.
  • Dark Energies (Q): Shield now decays over 1 second instead of lasting for all ultimate duration.
  • Hell Rush (E):
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 / 10 from 15 at all levels.
    • Mana const changed to 35 / 40 / 45 / 50 / 55 / 60 from 30 / 40 / 50 / 60 / 70 / 80.

June 11, 2017

  • Added