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User blog:Nearthel/REWORK Ashe, the Frost Archer


REWORK Ashe, the Frost Archer

Nearthel February 15, 2014 User blog:Nearthel
1 Growth 18 1 Growth 18
Health 395 (+79) Attack damage (+0)
Health regen. 4.5 (+0.55) Attack speed 0.658 (+4%)
Mana 173 (+35) Armor 11.5 (+3.4)
Mana regen. 6.3 (+0.4) Magic resist. 30 (+0)
Attack range 600 (Ranged) Mov. speed 325

Ashe, the Frost Archer is a champion in League of Legends.


Frost Shot
Frost Shot

Ashe enchants her basic attacks with ice, slowing her targets by 10 / 15 / 20 % for 2 seconds.

Ability Details
Frost Shot is an on-hit effect.

Additional Information:

  • The slow will not stack with Enchanted Crystal Arrow, but it will stack with other sources of slow.
  • The slow trail is visible even if the target is stealthed.

COST: 25 mana
STATIC COOLDOWN: 14 / 13 / 12 / 11 / 10

Active: Ashe's next autoattack will criticaly strike and gains bonus critical damage. The cooldown of Focus is unaffected by cooldown reduction and is instead reduced by 1% for every 2% of his critical strike chance. This is capped at 50% cooldown reduction with 100% critical strike chance.

  • Bonus Critical Damage: 10 / 15 / 20 / 25 / 30 %
Ability Details
Focus is an offensive buff.

Additional Information:

  • The cooldown of Focus is unaffected by cooldown reduction and is instead reduced by 1% for every 2% of his critical strike chance. This is capped at 50% cooldown reduction with 100% critical strike chance.
  • This ability resets autoattack timer.

RANGE: 1200
COST: 60 mana
COOLDOWN: 16 / 13 / 10 / 7 / 4

Active: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies Frost Shot.png Frost Shot.

  • Physical Damage Per Arrow: 40 / 50 / 60 / 70 / 80 (+ 100% AD)
Ability Details
Volley is fires multiple linear, colliding skill shots in a cone.

Additional Information:

  • Volley has a missile speed of 2000.
  • Frost Shot does not need to be toggled on, nor does Ashe pay additional mana to slow targets with Volley.
  • Probable bug: If an arrow kills a minion, it will continue in its path to hit additional target.

RANGE: 2500 / 3250 / 4000 / 4750 / 5500
COOLDOWN: 60 / 55 / 50 / 45 / 40

Passive: Ashe gains 3 bonus gold each time she kills a unit or destroys a structure.

Active: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes.

Ability Details
Hawkshot is a ground-targeted area of effect.

Hawk Shot also passively grants an economy buff.

Additional Information:

  • Hawkshot grants standard sight, which does not reveal stealthed units.
  • The economy buff, previously known as Plentiful Bounty, will stack additively with other economy buffs (such as Avarice Blade item.png Avarice Blade).

Enchanted Crystal Arrow
RANGE: Global
COST: 100 mana
COOLDOWN: 100 / 90 / 80
Enchanted Crystal Arrow

Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for 1-3.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250 radius of the impact take half the damage and are slowed by 50% for 3 seconds.

  • Magic Damage: 250 / 425 / 600 (+ 100% AP)
  • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)
Ability Details
Enchanted Crystal Arrow is a linear, colliding skill shot.

Additional Information:

  • The slow does not stack with the slow from Frost Shot, but will stack with other slow sources.
  • The minimum stun duration is 1 second, and it takes 2800 units to reach the maximum stun duration.
  • Enchanted Crystal Arrow applies "Chill", a debuff that interacts with Anivia Anivia's Frostbite.png Frostbite.


  • Frost Shot is now Ashe's innate ability. The slow was also slightly reduced.
  • Focus is now an active ability (Q). Like Yasuo's Q, it doesn't benefit from cooldown reduction, but instead it has its cooldown reduced by a more useful stat: Critical Strike. Now, it also gives bonus critical damage to the attack that procs it.
  • Base AD increased from 46.3 to 48.3
  • Added an 80% AD scaling to his ultimate.