League of Legends Wiki


83 Edits since joining this wiki
February 3, 2014
0 Discussion posts
  • Nelraye

    Irumarak, the Void Witch is a custom champion concept. Influences include Ancient Apparition's Ice Blast from Dota, and the MMORPG ArcheAge's skill combo system. After getting the idea of combo-CC abilities from ArcheAge, I thought of how a LoL champion kit could use such a gameplay mechanism.

    Irumarak has a lot of hard CC, but a lot of it are locked away in combos. Combined with a CC heavy jungler, ganks on her lane are terrifying. When placed in the bottom lane with another compatible champion, she can extend her ally's CC durations and stack her own on top of them.

    In a teamfight, her ultimate provides a devastating execution effect to a wide area. However, enemies are free to escape it without any ill-effects if not hindered.

    Her weakpoint…

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  • Nelraye

    In the early years of League of Legends, lore was fairly well maintained and made sense. Riot managed to come up with a interesting and sensible explanation for a MOBA game. Players were "summoners" and each battle was a match within a "field of justice". There was also a war going on between Noxus and Ionia, which concluded in an event match actually played by players. The Journal of Justice gave interesting insight to the world at large, where champion biographies couldn't.

    Then came the end of JoJ. I'm not sure if anyone has brought this up with Riot yet, but their champion backgrounds are getting extremely ridiculous. Champions are beings that possess considerable combat ability, accepted by the League to participate in arena matches th…

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  • Nelraye

    Gehenna, the Eldritch Horror is a custom champion in League of Legends.

    seconds. If a target is terrified there is a 5 second delay before Insanity stacks can be reapplied. Stacks lasts 10 seconds.


    Gehenna deals bonus true damage on each basic attack and heals himself for that amount. If the target is a champion, Gehenna also steals double that value of maximum health for 60 seconds. Each instance has a separate duration. Enemies who die respawn with normal maximum health.

    Applies a stack of Insanity on hit.

    |leveling =

    |cost = 8/9/10/11/12

    |costtype = mana per attack


    Gehenna unleashes a terrifying wave of energy, applying a debuff on enemies depending on their direction. Enemies facing Gehenna deal reduced damage to him and gain 3 Insanity s…

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