I've decided to make this blog/guide because I noticed when V4.1 was released that a lot of people don't really know what to do wiki-wise when a patch is released.
This guide will be an updated version of my previous Patchtime Checklist blog except more fleshed out. As with my New champions guide, this will be more of a checklist type guide, not an extensive how-to edit guide. For basic editing help please see my compendium of editorial knowledge blogs.
In general
- Patch page itself created
- Patch updated, new patch added
- Template:LastPatchID updated
New champions
User blog:NeonSpotlight/NeonSpotlight's Guide to Editing: New champion releases
New items
Will be a separate blog
Skins
Patch 4.1 added 3 new skins:
Things that need to be done:
- Splash and Loading arts uploaded properly
- Images can be found in your League of Legends folder by following
League of Legends > RADS > Projects > lol_air_client > releases > 0.0.x.xx (the highest numbered one) > deploy > assets > images > champions
- Proper uploading policies can be found at MediaWiki:Uploadtext or at the top of Special:Upload
- Images can be found in your League of Legends folder by following
- Champion's Skins/Trivia subpage galleries updated
- Diana/SkinsTrivia
- Riven/SkinsTrivia
- Tryndamere/SkinsTrivia
- Champion skin page updated, new skins added to lists
- League of Legends Wiki/New skins updated, new skins added and old skins removed
- Recall#Recall Animation updated if new skins have unique recall animations
Ward skins
Patch 4.1 added 2 new ward skins:
Things that need to be done:
- Ward#Skins updated, new ward skins added
Summoner icons
Patch 4.1 added 4 new summoner icons:
Things that need to be done:- Summoner icon updated, new icons added
Game mechanics
- Summoner's Rift Turrets
- Outer turrets no longer gain bonus armor and magic resist for the first eight minutes of the game.
- Top and middle lane outer turrets now have 20 damage reduction from champion basic attacks
What needs to be done:
- Turret updated
Patch histories
While not a separate part of the patch this is an often overlooked area of patch time. All changes to champions and items need to be reflected in their respective patch histories. Let's use Anivia as an example:
- General
- Basic attack missile speed increased to 1400 from 1100.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 100 / 120 / 140 / 160.
- Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
- Anivia now sees a proximity indicator while her ultimate is active.
Patch histories can be broken down into 3 major parts:
- Bold linked patch name - V4.1:
- Thing being changed bulleted, Stats, General or ability name via ai template
- Changes listed in an indented bullet, things like per rank changes encased in an ap template
An example of what the edit should look like can be seen here
Balance changes
I've decided to group these all together under the blanket term "Balance changes." This will not be a how to editing guide but a checklist of what kind of changes need what pages edited. Keep in mind that in addition to the pages listed patch histories must also be updated.
Champion stat changes
Example:
- Stats
- Base attack damage reduced to 51 from 54.
- Attack damage per level increased to 3 from 2.75.
Pages:
- Template:Data Riven, replace Riven with any other champion name to get their corresponding page
- Attack damage must be checked to see if this affected the highest/lowest chart
Crowd control changes
Example:
- Stun duration reduced to Error: Parameter '3' is not accepted. from 1.75 at all levels.
Pages:
- Annie
- Crowd control/Action modifier, this page is for stuns, knockups, silences, suppressions, taunts and fears
- Crowd control/Movement modifier, this page is for knockbacks, pulls, snares and slows
Item stat changes
Example:
- Cooldown reduction reduced to 10% from 20%.
Pages:
All statistic pages that an item is on have to be updated whenever any stat or the gold cost on an item is changed.
Ability stat changes
Example:
- Channeling now begins instantly rather than after 0.25 seconds.
- Total duration reduced to 3 seconds from 4.
- Healing per second increased to 100 / 150 / 200 (+60% AP) from 70 / 110 / 150 (+35% AP).
- Total heal increased to 300 / 450 / 600 (+180% AP) from 280 / 440 / 600 (+140% AP).
Page:
- Healing
- Healing amount, healing duration and the ability ratios need to be updated. Movement modifier does not need to be updated because the knockback has not changed and that's the only thing listed on that page.
List of stat pages
This is a list of pages that need updating when an ability or an itemwith the stat is changed or is changed to now include the stat.
- Ability power
- Absorption shield
- Armor penetration
- Armor
- Attack speed
- Aura
- Blink
- Cooldown reduction
- Critical strike chance
- Critical strike damage
- Damage over time
- Dash
- Health regeneration
- Health
- Life steal
- Lifesteal
- Mana regeneration
- Mana
- Movement speed
- On-hit effects
- Spell vamp
- True damage