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Jungle items and similar items redesign

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Cinderhulk Line

Sunfire Cape item.png
Availability
Common
Sunfire Cape
"{{{title}}}"
Cost: 3000 gold
Sell Value 2100
Item Code 3068
Unique Passive - Immolate: Deals 26 - 43 (based on level) magic damage per second to nearby enemies (400 range). Stats
+500 health
+70 armor
Recipe
Chain Vest itemCloth Armor itemCloth Armor itemBami's Cinder item
Emptylord Greed
650g
Transparent
Juggernaut item.png
Availability
Common
Cinderhulk
"{{{title}}}"
Cost: 2250 gold
Sell Value TBC
Item Code TBC
Unique Passive - Immolate: Deals 16.75 - 29.5 (based on level) magic damage per second to nearby enemies (doubled vs monsters) (400 range). Stats
+400 health
+20 armor
Recipe
Cloth Armor itemBami's Cinder item
Emptylord Greed
100g
Transparent

Runeglaive line

Lich Bane item.png
Availability
Common
Lich Bane
"{{{title}}}"
Cost: 3000 gold
Sell Value TBC
Item Code TBC
Unique Passive - Spellblade: After using an ability, your next basic attack deals 100% base AD + 50% AP bonus magic damage (1.5 second cooldown). Stats
+80 ability power
+250 mana
10% cooldown reduction
Recipe
Fiendish Codex itemSheen item
Emptylord Greed
980g
Transparent
Magus item.png
Availability
Common
Runeglaive
"{{{title}}}"
Cost: 2250 gold
Sell Value TBC
Item Code TBC
Unique Passive - Spellblade: After using an ability, your next basic attack deals 100% base AD + (30% AP) bonus magic damage. Damage is reapplied in an area around the target if hitting a monster. (1.5 second cooldown). Triples the mana regeneration of Jungler. Stats
+50 ability power
+200 mana
10% cooldown reduction
Recipe
Sheen item
Emptylord Greed
200g
Transparent

Warrior Line

Avarice Blade item.png
Availability
Common
Bami's Blade
"{{{title}}}"
Cost: 1200 gold
Sell Value TBC
Item Code TBC
Unique Passive - Cauterize: 3% of the physical damage you deal to a target is dealt again as true damage over the next 3 seconds. This damage stacks cumulatively.

Unique Passive - Bloodlust: Dealing physical damage heals for 8% of the damage dealt (1/3 for area of effect, multi target or damage over time spells).

Stats
+20 attack damage
Recipe
Long Sword itemLong Sword item
Emptylord Greed
480g
Transparent
Warrior item.png
Availability
Common
Warrior
"{{{title}}}"
Cost: 2250 gold
Sell Value TBC
Item Code TBC
Unique Passive - Cauterize: 5% of the physical damage you deal to a target is dealt again as true damage over the next 3 seconds (doubled against monsters). This damage stacks cumulatively.

Unique Passive - Bloodlust: Dealing physical damage heals for 12% of the damage dealt (1/3 for area of effect, multi target or damage over time spells).

Stats
+40 attack damage
Recipe
Avarice Blade item
Emptylord Greed
200g
Transparent
Item.png
Availability
Common
Phreak's Cauterization
"{{{title}}}"
Cost: 3000 gold
Sell Value TBC
Item Code TBC
Unique Passive - Cauterize: 8% of the physical damage you deal to a target is dealt again as true damage over the next 3 seconds (doubled against monsters). This damage stacks cumulatively.

Unique Passive - Bloodlust: Dealing physical damage heals for 15% of the damage dealt (1/3 for area of effect, multi target or damage over time spells).

Stats
+65 attack damage
Recipe
Avarice Blade item+B. F. Sword item
Emptylord Greed
250g
Transparent


Why?

This makes jungle items on laners way less attractive, by having lane items that grant you basically the same but better. The only reason for the jungle item should be then a lesser cost and use of the smite upgrades and objective control.

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