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My Malzahar Rework

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Since Riot is gonna Rework all the mages, I made a personal rework to fit Malzahar into the style I like most about him, the Voidling Commander. But now, he no longer deals physical damage with it, he deals magic damage and scales with AP. It will feature special new things like "Void Power", no mana costs or cooldowns scaling with champion level and not with ability level.

Abilities

Voidlings
Summon Voidling

Malzahar no longer uses mana, instead, he uses a Ferocity-like System (Void Power System) where the 4. Ability activates his passive which gives him a voidling. His ultimate is only useable with full Stacks, but spawns a stronger Voidling as well.


Call of the Void
RANGE: 700 / 400
COST: No Cost
COOLDOWN: 15 - 6 (based on level)
Call of the Void

Active: Malzahar summons two orbs at the target location perpendicular to which way he is facing after a 0.5-second delay, dealing magic damage to all enemies caught between the orbs and stunning them, doubling the duration if hitting both.

  • Magic Damage per Orb: 40 / 65 / 90 / 115 / 140 (+ 35% AP)
  • Total Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)
  • Stun Duration per Orb: 0.6 / 0.7 / 0.8 / 0.9 / 1.0
  • Total Stun Duration: 1.2 / 1.4 / 1.6 / 1.8 / 2.0


Void Zone
RANGE: 700 / 200
COST: No Cost
COOLDOWN: 15 - 6 (based on level)
Null Zone

Active: Malzahar opens a gate to the Void for 4 seconds which increases with time and deals magic damage plus gives the Voidlings a poisoning on-attack effect that deals 20% of the Voidlings attack damage in magic damage over 2 seconds. The maximum area of effect increases with levels.

  • Magic Damage per half second: 10 / 20 / 30 / 40 / 50 (+ 14% AP)
  • Total Magic Damage: 80 / 160 / 240 / 320 / 400 (+ 112% AP)
  • Maximum zone radius: 300 / 350 / 400 / 450 / 500


Voidling Poison
RANGE: 700 / 225
COST: No Cost
COOLDOWN: 15 - 6 (based on level)
Malefic Visions

Active: After a 0.25 - 0.5 seconds delay (depending on distance to Malzahar), Malzahar infects every target inside the hit ground with the Voidling Poison for 3 seconds, which deals magic damage over time to enemies inside of it and grants Voidlings magic penetration against the target.

  • Magic Damage per half second: 10 / 20 / 30 / 40 / 50 (+ 10% AP)
  • Total Magic Damage: 60 / 120 / 180 / 240 / 300 (+ 60% AP)
  • Magic Penetration: 20 / 25 / 30 / 35 / 40 %


Commander Voidling Attack
RANGE: 700
COST: 4 Void Power Stacks
COOLDOWN: 140 / 120 / 100
VoidlingSquare

Active: Malzahar summons a lot stronger and bigger Voidling than normal that he fires out after a short delay of 0.25 seconds in a straight line. The first target hit gets suppressed by it, dealing magic damage. Afterwards, the Voidling exists like normal.

  • Duration: 1 / 1.5 / 2 seconds
  • Magic Damage per Half Second: 125 (+ 25% AP)
  • Total Magic Damage: 250 / 375 / 500 (+ 50 / 75 / 100% AP)


Pets

Voidlings
ATTACK RANGE: 125
SIGHT RANGE: 250
GOLD: 0 gold
EXP: 0 exp
Summon Voidling
Magic damage (100% total attack damage) + (50% ability power)
Ability power N/A
Attack speed 0.675 + (1% per 5 ability power)
Health
N/A
Health regen. N/A
Mov. speed Malzahar's flat movement speed + (1% per 20 ability power)
Armor
N/A
Magic res.
N/A
AoE mitigation N/A
Malzahar Voidling Render
Ability Details
  • Needs 5 non damage over time damage-instances to be killed, otherwise lasts 30 seconds
  • You can only control a maximum of 3 Voidlings
  • Voidlings only deal magic damage with attacks, proc spell effects as AoE effect. Do not proc on-hit effects. Magic Penetration affects the damage
  • Ignored by jungle monsters
  • Champions attacked by Voidlings grant sight on them for 1 second
  • Voidlings always spawn in the middle of the abilities AoE
  • Voidling Control:
    • Voidlings now always attack the target Malzahar appointed with basic attacks. This has a maximum radius of 1500.
    • Voidlings can't attack targets which are out of vision, if they lose vision and have no new orders, they stand still for 1 second and then return to Malzahar
    • Pressing the S-button let’s all Voidlings retreat to Malzahar until he targets a champion with basic attacks again.
Commander Voidling
ATTACK RANGE: 125
SIGHT RANGE: 250
GOLD: 0 gold
EXP: 0 exp
VoidlingSquare
Magic damage (150% total attack damage) + (75% ability power)
Ability power N/A
Attack speed 0.833 + (1% per 5 ability power)
Health
N/A
Health regen. N/A
Mov. speed Malzahar's flat movement speed + (1% per 10 ability power)
Armor
N/A
Magic res.
N/A
AoE mitigation N/A
ChampionSquare
Ability Details
  • Needs 10 non damage over time damage-instances to be killed, otherwise lasts 5 seconds
  • Does not count to the maximum of 3 Voidlings
  • Voidlings only deal magic damage with attacks, proc spell effects as AoE effect. Do not proc on-hit effects. Magic Penetration affects the damage
  • Ignored by jungle monsters
  • Champions attacked by Voidlings grant sight on them for 1 second
  • Voidlings always spawn in the middle of the abilities AoE
  • Enrages all nearby other Voidlings, giving them the same attack speed and movement speed as the Commander Voidling
  • Voidling Control:
    • Voidlings now always attack the target Malzahar appointed with basic attacks. This has a maximum radius of 1500.
    • Voidlings can't attack targets which are out of vision, if they lose vision and have no new orders, they stand still for 1 second and then return to Malzahar
    • Pressing the S-button let’s all Voidlings retreat to Malzahar until he targets a champion with basic attacks again.

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