League of Legends Wiki

Comments14

Response Rework for the Mordekaiser Rework

NicknameMy February 21, 2015 User blog:NicknameMy

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

So, after seeing the rework reading through all the comment and having my own opinion, my Mordekaiser rework changed into this:

Base Stats

  • Attack Range increased to 200.

Abilities

Iron Man

Mordekaiser converts 15% of the damage dealt from anything into a temporary absorption shield (half as effective against minions). He also gains shield based on his maximum HP using his abilities or basic attacks (half as effective against minions).

  • Basic attacks: 0.5% maximum health per attack (does not trigger on Mace of Spades)
  • Mace of Spades.png Mace of Spades: 2% maximum health per target, 4% maximum health if single target.
  • Creeping Death.png Creeping Death: 0.5% maximum health per target hit per second.
  • Siphon of Destruction.png Siphon of Destruction: 2% maximum health per target hit.

Maximum shield strength is 25% of maximum health. The shield decays after being out of combat for 5 seconds by 10% per second.


Mace of Spades
RANGE: 600
COST: 20 / 25 / 30 / 35 / 40 health
COOLDOWN: 7 / 6 / 5 / 4 / 3

Active: Mordekaiser enhances his next attack, converting it to deal magic damage and replacing the base attack damage component with a base amount of damage. He swings his mace with such force that it echoes out, striking up to 3 additional nearby targets.

If the target is isolated, the ability deals 65% more damage.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 50% AP) (+ 125% bonus AD)
  • Single Target Magic Damage: 132 / 198 / 264 / 330 / 396 (+ 82.5% AP) (+ 206.25% bonus AD)


Creeping Death
RANGE: 750
COST: 20 / 25 / 30 / 35 / 40 health
COOLDOWN: 20 / 18 / 16 / 14 / 12

Active: Mordekaiser creates a protective cloud of metal shards to surround an ally unit and himself for 6 seconds, increasing both target's armor and magic resistance and dealing magic damage each second to enemies within 300-range. The damage of the allied shield is halved. While moving towards each other or to a target affected by Children of the Grave.png Children of the Grave, both affected champions gain 60 bonus movement speed.

  • Magic Damage Per Second: 24 / 38 / 52 / 66 / 80 (+ 20% AP)
  • Magic Damage On Allied Shield Per Second: 12 / 19 / 26 / 33 / 40 (+ 10% AP)
  • Armor & Magic Resist: 10 / 15 / 20 / 25 / 30


Siphon of Destruction
RANGE: 600
COST: 20 / 25 / 30 / 35 / 40 health
COOLDOWN: 8 / 7 / 6 / 5 / 4
Siphon of Destruction

Active: Mordekaiser afflicts all enemies in a cone in front of him, dealing magic damage. Works like Nautilus Nautilus' Riptide.png Riptide, except that it can only hit once.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 50% AP)


Children of the Grave
RANGE: 750
COOLDOWN: 120 / 105 / 90

Active: Mordekaiser curses a target enemy champion and deals
1 magic damage per second to it for 10 seconds. During this time, Mordekaiser gains 100% Spell Vamp against the target and his shield generation if hitting this target is doubled. Basic attacks or Mace of Spades / Creeping Death (per second only by the shield of Mordekaiser himself, not from ally) / Siphon of Destruction against that target by Mordekaiser also deal a percentage of the targets maximum health as bonus magic damage.

If the target dies while under the effect of the curse, their soul is enslaved as a controllable ghost and will follow Mordekaiser for 30 seconds. The Ghost cannot use any active skills or items and deals magic damage with its basic attacks.

  • Magic Damage: 10% of target's maximum health + 0.5 / 0.75 / 1% per 100 AP

The Ghost's stats are:

  • Health: The enslaved champion's total health plus 5 / 10 / 15% of Mordekaiser's maximum health.
  • Attack Damage: The enslaved champion's total AD, 25 / 50 / 75 AD plus 25 / 50 / 75% of Mordekaiser's bonus AD.
  • Ability Power: The enslaved champion's total AP.
  • Movement Speed: The enslaved champion's total movement speed.
  • Leash Range: 1125
During this time, Mordekaiser gains 30% of the enslaved champion's maximum AP and 25% of the enslaved champion's maximum health. This bonus does not affect the ghost's stats.


Also on Fandom

Random Wiki