Master Yi strikes twice every 5th basic attack. The second strike also deals 30 / 50 / 70 / 90 / 110 / 130(+ 30% AP) bonus magic damage.
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Active: Master Yi leaps across the battlefield striking up to 5 enemies, dealing magic damage directly on contact to each enemy, 200% base damage to monsters and 150% base damage to minions. Can hit big minions twice. Has an aiming system.
Passive: All of Master Yi's attacks deal 50% of their physical damage instead in magic damage. Master Yi is healed by 50% of the magic damage from basic attacks.
Active: Master Yi can activate this ability to receive bonus attack damage, further increased of his AP
Active: Increases Master Yi's movement speed by 40% and attack speed for a few seconds, as well as making him immune to any slow effects at (100 AP), knockup effects at (200 AP) and knockback effects at (300 AP) for the duration. Also grants cc-reduction against other spells, further increased by AP. Additionally, kills or assists during the duration will refresh all of Master Yi's ability cooldowns.
Attack Speed: 40% / 60% / 80%
CC-Reduction: 15% (+ 0.15% AP)
Duration: 8 / 10 / 12
Masteries: 21/0/9, AP focused
Runes: Destruction marks, AP Quints, Armor seals, MR Glyphs