Master Yi
Secondary Bar ManaAuthorauthor missingLatest RevisionN/A
Role(s) | |
To be announced. |
|
Masteries: 21/0/9, AP focused Runes: Destruction marks, AP Quints, Armor seals, MR Glyphs
Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.
Come join the LoL Wiki community Discord server!
READ MORE
Role(s) | |
To be announced. |
00 | |
00 | |
00 | |
00 |
|
Master Yi strikes twice every 5th basic attack. The second strike also deals Error: Parameter '3' is not accepted. (+ 30% AP) bonus magic damage.
Active: Master Yi leaps across the battlefield striking up to 5 enemies, dealing magic damage directly on contact to each enemy, 200% base damage to monsters and 150% base damage to minions. Can hit big minions twice. Has an aiming system.
|
Active: Master Yi unleashes the power of the Wuju Shield, absorbing incoming damage for 3 seconds.
|
Passive: All of Master Yi's attacks deal 50% of their physical damage instead in magic damage. Master Yi is healed by 50% of the magic damage from basic attacks. Active: Master Yi can activate this ability to receive bonus attack damage, further increased of his AP
|
Active: Increases Master Yi's movement speed by 40% and attack speed for a few seconds, as well as making him immune to any slow effects at (100 AP), knockup effects at (200 AP) and knockback effects at (300 AP) for the duration. Also grants cc-reduction against other spells, further increased by AP. Additionally, kills or assists during the duration will refresh all of Master Yi's ability cooldowns.
|
Masteries: 21/0/9, AP focused Runes: Destruction marks, AP Quints, Armor seals, MR Glyphs Sorcerer's Shoes Sorcerer's Shoes