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The next most fabulous Taric Rework

NicknameMy December 13, 2014 User blog:NicknameMy

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Since my last Taric rework was rather fun based, here is is a more serious one:

Tarics armor has 5 big gems: 1 blue gem at the front of his hammer, 1 green gem between his legs (you know where), 1 purple gem in his shield, 1 red gem in his headband (near his long blond hairs, his big red lips and his thick eyebrows) and 1 white diamond at his chest armory in front of his heart. This gems glow while using his abilities.
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Base MS is now 355.

Abilities

Blue Gem
Magus item

After using an ability, Taric's next basic attack deals bonus magic damage equal to 4% of Taric's mana, doubled against champions and reduces his abilities' cooldown by 2 seconds.


Red Gem
RANGE: 750
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Warrior item

Active Selfcast: Taric channels earthen energy to heal himself.

  • Selfheal: 100 / 150 / 200 / 250 / 300 (+ 40% AP) (+ 8% bonus health)

Active Allycast: Taric channels earthen energy to heal a target allied unit, instantly removing all crowd control effects.

  • Cooldown: 36 / 34 / 32 / 30 / 28
  • Cost: 40% of maximum mana

  • Allyheal: 100 / 150 / 200 / 250 / 300 (+ 40% AP) (+ 8% bonus health)


Purple Gem
RANGE: 750(aura)/300(damage)
COST: 50 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Devourer item

Passive: Taric reinforces his armor with gemstones, increasing his armor and magic resistance by 15%. This passive is disabled while Purple Gem is on cooldown and if Taric is in combat with an enemy champion. (both has to be true to be disabled)

Active: Taric shatters his gemstones, dealing magic damage to nearby enemies and Stun icon stunning enemies in the impact radius for 1 second. The damage is doubled against monsters. He then creates an aura for 3 seconds, increasing his allied champions' armor by 15% of his total armor and his allied champions' magic resistance by 15% of his total magic resistance. This aura does not affect Taric.

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 20% armor) (+ 20% magic resistance)


Green Gem
RANGE: 250-750(jump)/300(damage/taunt)
COST: 75 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Juggernaut item

Active: Taric activates his gempower and jumps onto the targeted area in split. The jump duration is always 1 second. From the beginning to the end of the ability, enemy champions around Taric are Taunt icon taunted (you can't say no) for 0.5 seconds. This refreshes every 0.1 seconds for enemies near Taric until Taric lands. Upon impact, Taric slams his hammer into the ground, dealing magic damage.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 30% AP)


White Gem
RANGE: 750(aura)/300(damage)
ChampionSquare

Toggle: Taric emits a brilliant light, increasing his attack damage and ability power. Additionally, it grants half the attack damage and ability power bonus to nearby allied champions. He also deals magic damage each second. The cost to sustain White Gem increases each second.

  • Cost: 20 initial mana cost, 4 / 7 / 10 additional mana cost per second, resets after 60 seconds toggled off (affected by CDR and passive)

  • Self AD & AP Bonus: 30 / 50 / 70
  • Aura AD & AP Bonus: 15 / 25 / 35
  • Magic Damage: 40 / 60 / 80 (+ 20% AP)


Hidden Passives:

  • Fabulous: ???
  • I am everyone's friend: ???

What do you think these do?

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