When Abime reach 25% of his Max.health he will Enchance himself and his greatsword , Abime basic attack and attk.speed will increase and all his spells wil have a new effect for 7 seconds.
Abime basic attack will have 40 additional damage (+10 each level) attk.speed will have additional 1.30% increase (+10% each level).
Abime Spells will not receive increase damage but will have bonus effects.
COST: 100 mana
COOLDOWN: 12 / 10 / 9
Active: Abime will channel a Spin attack. A complete channel will deal true damage while a incomplete will only deal 50% (but half of mana cost will be restored)
(When the Enchance is active) After the spin abime next basic attack will stun his enemy for 1 sec.
Damage: 70 / 90 / 120 / 150 / 200
COST: 60 mana
Active: Abime will release a dark magic to his body nearby enemies will recieve continous magic damage.While the Curse is active Abime movement speed will slowly decrease to 40%. Activating the spell again will stop the curse and Abime will receive additional 20 movement speed for 2 seconds.
(When Enchance is Active )Abime movement speed will only decrease to 15% activating the spell again Abime will receive 35 movement speed.
Active: 30 / 40 / 55 / 70 / 85 (+ 80% AP)
COST: 140 mana
Active: After a short delay Abime will dash forward damaging his enemy in the path. Abime dash will not stop after hitting a champion.
(When Echance is active) After the first dash Abime can perform Heavy Thrust again. The 2nd Dash will slow his enemies (30 % movement speed decrease) for 2 secs.
Damage: 100 / 150 / 170 / 200 (+ 70% AD)
Wrath of Curse
COST: 110 mana
Abime will put a curse damaging the target for 7 secs. If the target died while the Wrath of curse is active it will explode causing a (80% AP) magic damage.But if the target survive the Wrath of Curse it will pass to the nearest enemy champion. ( The curse will dissapear if the curse did not find a new target)