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Scytales, the Fall of Knights

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Hi there. This is my third try on a champion concept here on the Wikia.

I envision Scytales as an AD Carry with the possibility of being an offensive tank.
1 Growth 18 1 Growth 18
Health 457 (+68) Attack damage 47.5 (+3.25)
Health regen. 7 (+0.675) Attack speed 0.672 (+2.25%)
Mana 200 (+42) Armor 19 (+2.75)
Mana regen. 6 (+0.65) Magic resist. 30 (+2)
Attack range 125 Mov. speed N/A

Scytales, the Fall of Knights is a custom champion in League of Legends.

Abilities

Patch Unknown
Ability.jpg
Exploit Wounds
(Innate): For every 1% of health the enemy is missing, Scytales' autoattacks deal an additional 1 true damage.


Ability Description Leveling up
Ability.jpg
Will Breaker
(Active): Scytales releases a blast of force from his blade in a line, dealing magic damage and causing fear. Once the wave disappears, he dashes towards the location where it vanished.
  • Cast Range: max selectable of 750
  • Fear Duration: 1.5 seconds

Mana: 60 / 65 / 70 / 75 / 80

Cooldown: 14 / 13 / 12 / 11 / 10 seconds

Magic Damage: 100 / 150 / 200 / 250 / 300 (+ 1 per ability power)

Ability.jpg
Adamant Blade
(Passive): Grants flat armor penetration.

(Active): Can be activated to double the armor penetration bonus, but disables the passive bonus while on cooldown.

  • Duration: 7 seconds

Cooldown: 18 / 17 / 16 / 15 / 14 seconds

Mana: 45 / 45 / 50 / 50 / 55

Armor Penetration: 3 / 6 / 9 / 12 / 15

Ability.jpg
Indomitable
(Passive): Grants a small amount of lifesteal.

(Active): Scytales' unwavering will causes him to gain attack speed for a duration.

If he kills an enemy champion, the cooldown of this skill is reset.

  • Duration: 7 seconds
  • Cooldown: 14 seconds
  • Mana Cost: 50

Attack Speed Bonus: 40 / 50 / 60 / 70 / 80 %

Lifesteal: 2 / 4 / 6 / 8 / 10 %

Ability.jpg
Duel
(Active): Causes the target to initiate a duel with Scytales, taunting each other, rendering both immune to incoming damage except from each other and silencing them.

If one of them is defeated while Duel still lasts, the victor gains permanent bonus damage to their autoattacks.

  • Cast Range: 275
  • Damage Bonus: 15 per kill

Cooldown: 70 / 65 / 60 seconds

Duration: 4 / 5 / 6 seconds

Mana Cost: 100 / 125 / 150

Notes

References

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