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Another champion concept! Suggestions for names for his passive are welcome! Also, any feedback is nice.

Anyways, this champion is supposed to be a heavy crowd-controller in a team fight, much like Alistar, with the ability to quickly reposition himself in teamfights with his passive and ultimate abilities. This champion is based on sand and it's devastating and destructive power and I also thought Riot should make a totally sand-based champion that uses sand for it's attacks (Nasus does not count). I did get some inspiration from that sandman in the Spiderman 3 movie.

Stats:

  • Health: 531 (+98)
  • Attack Damage: 54.3 (+3.8)
  • Health Regen: 8 (+0.8)
  • Attack Speed: 0.620 (+3.0%)
  • Armor: 21 (+3.4)
  • Magic Resist: 30 (+1.25)
  • Range: 175
  • Movement Speed: 320


Passive: Blessing of the Desert


Arenae's abilities grant him 25% bonus movement speed for 1.5 seconds.


Q: Sand Pulse

Arenae channels for 1 second and emits a wave of sand in a cone in front of him that knocks up and back all enemies affected as it spreads. The closer the enemy the more it is knocked up and back. The shockwave slows down as it travels until it reaches the end of it's range. This deals 60, 100, 140, 180, 220 + 0.6/AP magic damage.

  • Cooldown: 15, 14, 13, 12, 11
  • Cost: 20, 30, 40, 50, 60 HP
  • Range: 600


W: Rift

After 0.6 seconds, Arenae launches a rift in the ground in a line causing it to erupt with sand in a radius at the end of the rift, blinding all enemies affected for 1, 1.25, 1.5, 1.75, 2 seconds. Enemies in the center are knocked up instead. This deals 70, 115, 160, 205, 250 + 0.8/AP over the duration.

  • Cooldown: 21, 19, 17, 15, 13
  • Cost: 15, 22, 29, 36, 43 HP
  • Range: 800
  • Radius of knockup: 50
  • Full radius: 300
  • Angle of Cone: ~80 degrees


E: Sandstorm

Arenae gains 20, 30, 40, 50, 60 armor and magic resist and deals 15, 30, 45, 60, 75 + 0.2/AP per second in an AoE around him slowing all enemies affected by 15%, 20%, 25%, 30%, 35%. Lasts 5 seconds or when it is deactivated. At the end of the duration or when deactivated, Arenae launches the sand around him, dealing 45, 90, 135, 180, 225 + 0.6/AP.

  • Cooldown: 14, 12.5, 11, 9.5, 8
  • Cost: 40 HP
  • Range of DoT: 450
  • Range of burst: 675


R: Sandman

Arenae gains 300, 450, 600 extra health, 20%, 35%, 50% more autoattack range, ability range and area of effect on hit abilities for 15 seconds.

  • Cooldown: 60, 45, 30
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