League of Legends Wiki


Random champion concept I had to put in a blog post

Passive: Starts with 2 shades, gaining one at lvl 6, 11 and 16. Shades mirror this champion's abilities, each one having a 75% reduced effect. Multiple shades on a single champion stack this up, up to a 125% increased ability effect at lvl 16 on a single champion.

R: Moves a shade to target champion and grants vision in a small radius around it for 30 seconds if an enemy. Available at lvl 1. This removes 5% of this champion's maximum health each time it's cast on another champion and this amount is returned once a shade is returned to this champion. This does not count as healing.

Q: First cast emits a pulsar of energy that spins around this champion and all champions with a shade attached to it for 5 seconds. Enemies that touch it take some damage. Second cast accelerates pulsars in target direction, exploding in a small radius when it touches an enemy and dealing damage. Additional pulsars that hit the same target do 75% reduced damage.

W: Shields self and all allies any shades are attached to for a flat amount, increased by the number of shades on one target and increasing MS. Enemies are damaged instead for the shield amount. All shields are strengthened over 3 seconds by draining the health of all nearby enemies and slowing them. Any enemies shades are attached to are simply dealt the damage over 3 seconds and slowed.

E: Dunno :3

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki