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Uraman - The Archvile (work in progress, gramar nazi warning)

Obyvvvatel February 20, 2013 User blog:Obyvvvatel

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work in progress)
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Uraman, The Archvile is a custom champion in League of Legends.


Abilities

Burning Revenge
ChampionSquare

When Uraman dies he creates huge pentagram that burns enemies above for 65 (+5 per level) true damage every second. Pentagram lasts 15 seconds.


Hell Wave
RANGE: 600
COST: 60/75/90/105/120 mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
ChampionSquare

Active: Uraman unleashes wave of fire that deals magic damage and slows all enemies hit by 70% for 1 second.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+70% AP)


Demon Gate
COST: 70/80/90/100/110 mana
COOLDOWN: 25
ChampionSquare

Active: Uraman summons ranged Imp dealing magic damage to enemies with each hit. Uraman can have only 2 demons at one time and he is healed for 20% of the damage dealt. This heal is decreased by half when Uraman has 2 Imps active.

  • Magic Damage: 40 / 60 / 80 / 100 / 120 (+20%AP)
  • Imp's Health: 400 / 700 / 1000 / 1300 / 1600


Elemental of Pain
COST: 60/80/100/120/140 mana
COOLDOWN: 25
ChampionSquare

Passive: Allied minions near Uraman have 30% chance to be ressurected after death (100% for siege minions). Active:


True Fire
COST: 100/125/150 mana
COOLDOWN: 120/100/80
ChampionSquare

Active: Uraman channels for 2 seconds dealing 10% of targeted enemy champion in true damage. After channeling Uraman knocks the target up for 2 seconds and deals high amount of true damage.

  • True Damage: 130 / 260 / 390 (+50%AP)



Background

Uraman is ispired by archviles from id software's DooM series.

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