Mordekaiser Guide

  • Mordekaiser is a tanky AP with great sustain and nuke.
  • CC shuts down Morde, but what does CC not shut down?
  • If a champ's "counter" is hard cc, then it is likely that the champ is very powerful.

Which Lane?

With reference to the current meta:
  • Mid lane: Probably the best lane for Morde because his kit forces you to push. You can of course last hit only or aim your abilities so you don't push, but then that wouldn't be using your abilities to their fullest.
  • Top lane: Sub-optimal for Morde because Morde will always push. The lane itself is too open to ganks and that doesn't bode well with your kit that is designed to push.
  • Bot lane: Very nice for Morde due to there being a support. The wards and the protection that your support provides should allow Morde to push and farm easily without much risk. The only reason that the mid lane is preferred is because the bot lane is usually reserved for your AD carry.
  • Jungle: Morde can farm the jungle quickly and efficiently, but he doesn't have good ganking capabilities.

In all honesty, I see the Master of Metal as being pretty OP. "Mordekaiser es #1" isn't just a meme.


  • 9x GMarks (1) Greater Mark of Insight - (8.6 ~ Magic Pen.)
  • 9x GSeals (1) Greater Seal of Resilience - (12.7 ~ Armor)
  • 9x GGlyphs (3) Greater Glyph of Potency - (10.7 ~ AP)
  • 3x Quintessences (3) Greater Quintessence of Potency - (14.9 ~ AP)
    • Or 3x Quintessences (3) Greater Quintessence of Swiftness - (4.5% ~ Movement Speed)

I usually use the AP quints, but MS quints may be preferable to some so that you can stay in range for your skills more. Morde needs to get close to deal damage.


Oinkypiggy Mordekaiser Mastery

Summoner Spells

Ability Order

  • Get Siphon of Destruction.png Siphon of Destruction at level 1. Then, level 3 Creeping Death.png Creeping Death and level 1 Mace of Spades.png Mace of Spades by level 5 (Creeping Death.png Creeping Death is really underestimated) Then just follow R > E > W > Q order.
  • Q before W though only if you are facerolling already. The early Creeping Death.png Creeping Death lets you farm really safely. It also denies harassment efficiently. Just get into the minion's face, farm, repeat.
  • Hit the opposing laner with you skills if you can while farming. It shouldn't be too hard to do. But overall, focus more on farming than harassing.

Item Build Order

If everything goes well:

Regrowth Pendant item.png Regrowth Pendant > Hextech Revolver item.png Hextech Revolver > Sorcerer's Shoes item.png Sorcerer's Shoes > Will of the Ancients item.png Will of the Ancients > Rylai's Crystal Scepter item.png Rylai's Crystal Scepter > Rabadon's Deathcap item.png Rabadon's Deathcap > Lich Bane item.png Lich Bane > Rabadon's Deathcap item.png Rabadon's Deathcap / Guardian Angel item.png Guardian Angel

More details below...

Early Game

Starting items
3 decent openings:
  1. Regrowth Pendant item.png Regrowth Pendant & Health Potion item.png Health Potion
  2. Boots of Speed item.png Boots of Speed & 3 Health Potion item.png Health Potions
  3. 13 Health Potion item.png Health Potions

Your opening items should depend on your expected opposing laner and your preferences. If your opposing laner is very skillshot heavy, Boots of Speed item.png Boots of Speed is a good choice. If not, Regrowth Pendant item.png Regrowth Pendant & Health Potion item.png Health Potion or 13 Health Potion item.png Health Potions works wonders.

Initial items to rush
The How-To

Be sure to go all in with your Creeping Death.png Creeping Death up, farm the minions, and then fall back. You can get easily harassed if you don't commit and go only half in. Also, falling back keeps you less vulnerable to ganks. After you fall back, you can farm the Wraith Wraiths.

Mid Game

Late Game

End Game

This is the time when the AD carry utterly destroys all. One small mistake is GG. You have to be able to one-shot the opposing carry with your full combo at this time.

Items to build
  • Lich Bane item.png Lich Bane or Guardian Angel item.png Guardian Angel
  • Another Rabadon's Deathcap item.png Rabadon's Deathcap isn't bad
  • Your end-game build should allow you to easily kill opposing carries. So at least one Rabadon's Deathcap item.png Rabadon's Deathcap is a must. If one superbly fed Ranged AD or AP Carry is destroying your team, you are probably doing it wrong. A fed opposing carry (especially AD) can become a great asset in teamfights.