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To anyone that might see this, I'd love feedback of all kinds. This is my first foray into this sort of thing, and this is a very loose concept. You'll notice that there's basically no number stats, just ability descriptions and assignments. I'd appreciate it so very much if the users here could help me with the specifics. Y'know, read the descriptions and let me know what sort of stats would fit! I'm not tightly committed to any one layout, and I just wanted to get my ideas out so you, the community, could help me turn this concept into something solid. Please and thank you!Oh, and I would like for him to have a hybrid feel during gameplay, similar to Jax. His abilities were slightly inspired by both Jax and Tryndamere: one CC, one ability for initiating or escaping, one AA enhancer.
Drexler has no mana meter. His abilities are instead cast from his health. To assuage the health costs, Drexler has a special Surplus bar that replaces his mana meter. Surplus functions as a second health meter that can only be filled once his main health bar is full. It can only be gathered through Drexler's passive, lifesteal, and spell vamp. The amount of Surplus that can be gained is based off of a percentage of Drexler's maximum health.