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Fuse champion: Newchamp, the, uh, new champ

Penuile August 7, 2014 User blog:Penuile

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All base stats except range are the arithmetical mean of the same stat of all champions who have it, uses mana, is always melee with 125 range (regardless of polymorph state).
Here's a TL;DR version
  • Passive is Malz ripoff.
  • Q is Eve's Q, but it's toggle instead of active so you don't break your keyboard and don't get 5+ voidlings.
  • W's are Swain's W (root) and Elise's Spider W.
  • E's are Jayce's hammer E (knockback) and Thresh's Q (try to combo knockback into root into hook).
  • R is a generic polymorph, doesn't count towards passive.

Suggested AP bruiser item build

Summoner's Rift
Starting Doran's Ring item Health Potion item Boots of Speed item Faerie Charm item
Essential Sorcerer's Shoes item Chalice of Harmony item Haunting Guise item Furor item
Offensive Athene's Unholy Grail item Void Staff item Abyssal Scepter item Deathfire Grasp item
Defensive Banshee's Veil item Randuin's Omen item Sunfire Cape item Guardian Angel item
Consumables Elixir of Brilliance item Sight Ward item Greater Stealth Totem item Oracle's Lens item

Abilities

Summon Voidling

Passive: On every fourth ability use, Malzahar summons a VoidlingSquare Voidling that remains on the field until it is killed or 21 seconds have passed. If Malzahar dies, the Voidling stays behind but stops attacking.

Voidlings Grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).


Hate Spike
RANGE: 500
COST: 12 / 18 / 24 / 30 / 36 mana per second
Hate Spike

Toggle: Evelynn fires a line of spikes through a nearby enemy every 1.5 seconds, dealing magic damage to all enemy units in its path. The delay between spikes is affected by cooldown reduction.

  • Magic Damage: 30 / 45 / 60 / 75 / 90 (+35 / 40 / 45 / 50 / 55 % AP) (+50 / 55 / 60 / 65 / 70 % bonus AD)


Nevermove
RANGE: 900
COST: 80 / 90 / 100 / 110 / 120 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Nevermove

Active: Swain marks a target 125-radius area. After a short delay talons grab onto enemy units within the area, dealing magic damage and rooting them for 2 seconds.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 70% AP)
Skittering Frenzy
COOLDOWN: 12
Skittering Frenzy

Passive: Summon Voidling.png Voidlings gain bonus attack speed.

  • Voidling attack speed: 5 / 10 / 15 / 20 / 25%

Active: Increases the attack speed of Elise and her Voidlings for 3 seconds. While active, Elise heals 4 (+4% AP) health when she or her voidlings attack.

  • Attack Speed: 60 / 80 / 100 / 120 / 140%


Thundering Blow
RANGE: 240
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Thundering Blow

Active: Jayce swings his hammer at target enemy, knocking them back and dealing magic damage equal to a percentage of the target's maximum health plus Jayce's bonus attack damage. This damage is capped against monsters.

  • Total Magic Damage: 8 / 11 / 14 / 17 / 20% of target's maximum health (+100% bonus AD)
  • Max Damage to Monsters: 200 / 300 / 400 / 500 / 600
Death Sentence
RANGE: 1100
COST: 80 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Death Sentence

Active: After a 0.5 second wind-up, Thresh throws out his scythe in a line and forms a tether with the first enemy hit, dealing magic damage and stunning it for 1.5 seconds.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+50% AP)

Upon hitting an enemy, Death Sentence's current cooldown is reduced by 3 seconds. While the tether persists, Thresh cannot attack and he will periodically tug on the tether, each time pulling the target a short distance toward himself. After 0.5 seconds, or instantly if he hooks a minion or monster, Thresh can reactivate the ability to use Death Leap.png Death Leap.

Death Leap
Death Leap

Active: Thresh pulls himself to the bound enemy. This removes the stun but allows Thresh to attack again. Thresh loses the ability to activate Death Leap when the tether breaks.


Polymorph
COOLDOWN: 10 / 8 / 6 / 4
Ability

Active: The champion polymorphs. The champion starts with 1 rank in this ability and can improve it since levels 6, 11, and 16. Not a spellcast for passive\Force Pulse\Sheen purposes.


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