This is my version of an improved Karma.
Karma fires a ball of energy that detonates on hitting an enemy, dealing magic damage and slowing surrounding enemies by 25% for seconds.
If it hits an unseen enemy, the detonation effect will still be visible.Inner Flame now fires additional two balls of energy in a cone that detonate on hitting an enemy or at maximum range, dealing an the same magic damage and slowing surrounding enemies by 30% for seconds. Enemies only take 25 % damage from additional explosions if hit.
}}Inner Flame deals bonus magic damage and leaves a 550-radius AoE that slows enemies inside by 50%. After seconds the area detonates, dealing magic damage to enemies inside. …
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