1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range 600 Mov. speed N/A
Falion, the Conjurer of Arms is a champion in League of Legends.


Weapons Stance

Falion has two types of basic attacks depending on the distance between him and the enemy unit. If the enemy is within 600 range then Falion will attack with his bow, but if the enemy is within 130 range then he will attack with his hammer. Once Falion attacks a unit, he will enter a stance which will alter his following basic attacks with the hammer gaining armor penetration on the next 3 basic attacks and the bow gaining attack speed on the next 5 basic attacks. Falion can not change stances until he uses all of the existing stance's basic attacks.

Melee Mastery
COST: 0 mana
COOLDOWN: 5 / 4.5 / 4 / 3.5 / 3

Active: Falion's next basic attack within 3 seconds deals bonus damage. If the ability is held, however, Falion will start channeling his bounded weapons, allowing him to cast Ranged Mastery once fully channeled.

  • Bonus Physical Damage: 0 / 0 / 0 / 0 / 0 (+ 0% AD)
Ranged Mastery
RANGE: 1250
COST: 0 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6

Active: Falion fires a ranged weapon, dealing magic damage to all enemies in a line. Using Ranged Mastery will double the cooldown.

  • Magic Damage: 0 / 0 / 0 / 0 / 0 (+ 0% AD)

Legion Rush
RANGE: 600
COST: 0 mana
COOLDOWN: 0 / 0 / 0 / 0 / 0

Active: Falion will dash towards the cursor, but his dash will change depending on the direction he dashes in. If he dashes in front of him, Falion will equip himself with a shield and knock aside any enemy unit in the middle of his dash. If he dashes away, then Falion will summon a hail of arrows in front of him, dealing physical damage to all enemies in a line.

  • Physical Damage: 0 / 0 / 0 / 0 / 0 (+ 0% AD)

Steel Shield
COST: 0 mana

Passive: Falion's basic attacks and abilities gain a stack of Steel Rupture for 4 seconds.

Active: Falion surrounds himself in an array of swords, reducing damage on all basic attacks for 5 seconds. Falion may also cast Steel Rupture within the next 3 seconds.

  • Sheild: 0 / 0 / 0 / 0 / 0 (+ 0% AD)
Steel Rupture
COST: 0 mana

Active: Falion spins an array of swords around him, dealing Physical damage to all enemy units around him. Steel Rupture deals more damage based on the number of Steel Rupture stacks.

  • Physical Damage: 0 / 0 / 0 / 0 / 0 (+ 0% AD)

COST: 0 Mana
COOLDOWN: 100 / 85 / 70

Falion conjures an item from a target enemy champion, copying the stats from that enemy champion's best item for 12/11/10 seconds. If that item as a unique active, then usuing the ult again will activate the item.


Gender: Male

Race: Human

Birthplace: Rakkor Village, Mount Targon

Residence: Rakkor Village, Mount Targon

Occupation: Conjurer

Faction: Mount Targon (The Rakkor Tribe)

Allies: Leona

Friends: Diana

Rivals: Pantheon

Born into the Rakkor Tribe and breed to be a warrior, Falion has always yearned to experience the rush of a battle. Unfortunately, his physique wasn't qualified to be a warrior and Falion was teased for it by his tribe. Frustrated and desprate to prove his strength, Falion studied Rakkor archives until he found a strange tome consisting of a plethora of bounded weapons. Spells that allowed the conjuration of weapons not bounded by the strenght of steel, but by the strenght of the soul. Over time, Falion practiced and mastered the conjuration spells until he was able to prove himself on the Rakkor training grounds. Much to his surprise, the tribe was in dissaproval when Falion showcased his abilities. Disgusted and unfamiliar with the idea of resorting to magic, the tribe shunned Falion, forcing him to run away. Still adamant about proving his worth, he head to the League to show his true potential as well as to challenge the Rakkor Tribe champion, Pantheon.

"Magic over might." - Falion