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"C" The Piltover Thief

PikaRXZ April 27, 2013 User blog:PikaRXZ

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1 Growth 18 1 Growth 18
Health 480 (+80) Attack damage 50 (+3.0)
Health regen. 8.3 (+0.68) Attack speed .662 (+3.0%)
Mana (+0) Armor 13 (+4)
Mana regen.   (+0) Magic resist. 30 (+1)
Attack range 125 Mov. speed N/A

"C", The Cat Burglar is a champion in League of Legends.

Abilities

"C's" abilities have no cost related to them, and the use of her abilities is only limited by cooldowns. Instead "C" uses Fury as a secondary resource.

The only time that fury is used is when "C" enters The Great Escape, which he can enter and use as long as he has fury left. "C" will not generate fury unless a point is already in The Great Escape. Gained fury is not lost until used by the ultimate.

5 steps ahead
ChampionSquare

C's quick wit allows him to detect enemy weak points giving him bonus armor and magic penetration.


Shank
RANGE: 125
COST: 0 Fury
COOLDOWN: 8 / 7 / 6 / 5 / 4
ChampionSquare

Active: C Stabs a dagger into his enemy dealing physical damage. When activated "C" will dash slightly forward towards the target. While stealthed this dash will have longer range and will deal 15% bonus true damage. Upon hit "C" gains 5 Fury.

  • Damage: 50 / 85 / 115 / 130 / 160 (+ 90% AD) (+ 30% AP)


Disarm
RANGE: 125
COST: 0 Fury
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active: Cripples the enemy by targeting their vitals dealing physical damage. This prevents them from attacking or using abilities. This effect lasts for 2 seconds. Also gives 25% boost to attack speed. Upon hit "C" gains 10 fury and 3 gold.

  • Active: 50 / 80 / 110 / 140 / 175 (+ 50% AD) (+ 40% AP)


Twisted Poison
RANGE: 550
COST: 0 Fury
COOLDOWN: 20 / 19 / 18 / 17 / 16
ChampionSquare

Active: Throws out poison in a cone in front of "C". This poison does initial magical damage, procs a slow effect, and poisons the enemy for 3 seconds. Each unit hit yields 5 fury, capped at 20.

  • Damage: 40 / 80 / 110 / 130 / 155 (+ 60% AP)
  • Slow: 10% / 15% / 20% / 25% / 30%
  • Poison: 20 / 20 / 20 / 20 / 20 (+ 40% AP)


The Great Escape
RANGE: 0
COST: 6 Fury a second
COOLDOWN: 20 Sec
ChampionSquare

Toggle. True Stealth- After 2 seconds of not taking damage or after 4 seconds, "C" masks in a true stealth shroud that makes it so that C cannot be targeted or seen by vision wards, turrets, or potions. However C may not attack in any way while in this mode except for Shank. Upon use of Shank "C" automatically exits The Great Escape. Any knockback/knock-up will shut off The Great Escape, also any non-targeting ability can still hit "C". Upon activation "C" gains 100% movement speed boost that decays over 10 seconds. (Bonus movement speed ends upon entering combat.)


Ability Details

Patch V1.0.3.01
Ability.jpg
5 steps ahead
(Innate): C's quick wit allows him to detect enemy weak points giving him bonus armor and magic penetration.
5 Steps Ahead is a passive ability that gives "C" natural armor and magic penetration as he levels up. "C" will start off with 7% armor and magic penetration and this percentage increases by 1% for each level up.
Ability Description Leveling up
Ability.jpg
Shank
(Active): C Stabs a dagger into his enemy dealing physical damage. When activated "C" will dash slightly forward towards the target. While stealthed this dash will have longer range and will deal 15% bonus true damage.

Cooldown: 8 / 7 / 6 / 5 / 4 seconds

Physical Damage: 50 / 85 / 115 / 130 / 160 (+0.9 per attack damage) (+0.3 per ability power)

Shank is an autoattack modifier that causes "C"'s next autoattack to have additional physical damage. If "C" was stealthed then this deals a percentage of true damage as well.
Ability Details
Ability.jpg
Disarm
(Active): Cripples the enemy by targeting their vitals dealing physical damage. This prevents them from attacking or using abilities. This effect lasts for 2 seconds. Also gives 25% boost to attack speed. Upon hit "C" gains 10 fury and 3 gold.
  • Cooldown: 20 / 18 / 16 / 14 / 12 seconds

Physical Damage: 50 / 80 / 110 / 140 / 175 (+0.5 per attack damage) (+0.4 per ability power)

Attack Speed Bonus: 25 %

Disarm is a targeted ability that deals physical damage to the target. Disarm also creates an effect similar to that if a champion were to be blinded and silenced at the same time.
Ability Details
Ability.jpg
Twisted Poison
(Active): Throws out poison in a cone in front of "C". This poison does initial magical damage, procs a slow effect, and poisons the enemy for 3 seconds. Each unit hit yields 5 fury, capped at 20.
  • Slow: 10% / 15% / 20% / 25% / 30%
  • Poison: 20 / 20 / 20 / 20 / 20 (+0.4 per ability power)

Cooldown: 20 / 19 / 18 / 17 / 16 seconds

Magic Damage: 40 / 80 / 110 / 130 / 155 (+0.6 per ability power)

Twisted Poison is a conic skillshot that deals magic damage to all enemy units within its area of effect. Furthermore all enemy units effected will be slowed and poisoned for 3 seconds
Ability Details
Ability.jpg
The Great Escape
(Active): Toggle. True Stealth- After 2 seconds of not taking damage or after 4 seconds, "C" masks in a true stealth shroud that makes it so that C cannot be targeted or seen by vision wards, turrets, or potions. However C may not attack in any way while in this mode except for Shank. Upon use of Shank "C" automatically exits The Great Escape. Any knockback/knock-up will shut off The Great Escape, also any non-targeting ability can still hit "C". Upon activation "C" gains 100% movement speed boost that decays over 10 seconds. (Bonus movement speed ends upon entering combat.)
  • Cost: 6 fury a second
  • Cooldown: 20 seconds
Ability Details


Lore

Am Currently Working on.

Quotes

WIP

Skill Usage

WIP

Build Usage

WIP

Recommended Items

Summoner's Rift
Starting Hunter's Machete item Health Potion item5
Essential Boots of Mobility item Infinity Edge item Avarice Blade item
Offensive Youmuu's Ghostblade item The Bloodthirster item Trinity Force item Phantom Dancer item
Defensive Zephyr item Frozen Mallet item
Consumables Health Potion item Mana Potion item Sight Ward item
Twisted Treeline
Starting Boots of Speed item Health Potion item
Consumables Health Potion item Mana Potion item
Crystal Scar
Starting Boots of Speed item Health Potion item
Consumables Health Potion item Mana Potion item
The Howling Abyss
Starting Boots of Speed item Health Potion item
Consumables Health Potion item Mana Potion item


Tips

WIP

Countering

  • "C" is vulnerable when entering The Great Escape. Knock her up to cancel it before she fully enters her stealth.
  • All of "C"s abilities are relatively close range so many ranged champion will have the advantage early game, and while her ult is on cooldown.
  • "C" can set up a great gank. Ensure that you have an escape plan if you fight an enemy "C".
  • Shut "C" down early to limit his bursting capabilities. This goes for both AD and AP.

Description

Should appear somewhat gender neutral as he/she wishes to remain anonymous. Has a sheathed dagger and a bag of his/hers poison on his/hers body.

Editor's Comments

This champion concept was made while we (we being me and my friend) were talking about Caitlyn's lore. The champion is supposed to be Caitlyn's arch nemesis who leaves an elaborate card with the letter "C" on it. Originally we wanted to make a new system for his skills called stamina, however since it was soo similar to fury we are using it for now. We are currently thinking of a Lore and item builds for her. Possibly a few quotes. Also, we want to include a system similar to Kha'zix and Rengars where there is special conditions when they are in the room. We want this with whenever "C" is in the room with either Vi and/or Caitlyn.

Edits

6:14 PM 4/26/2013- First Post

7:00 PM 4/26/2013- Fixed a few power issues, and added a few left out details.

4:18 PM 4/27/2013- Revamped his passive and Q. Changed his title. Added a few minor changes.

6:23 PM 4/29/2013- Adjusted his ult and gold return on disarm. also added Editor's Comments, Lore, Skill Usage, Build Usage, Recommended Items, and Countering.

3:02 PM 4/30/2013- Adjusted the ult again and added the recommended build for Summoner's Rift. Also added Tips.

6:45 PM 4/30/2013- Added the recommended builds for Proving Ground/Howling Abyss, Twisted Treeline, and The Crystal Scar. These are not yet finished though. Also added content to the Countering section.

7:59 PM 4/30/2013- Added Ability Details. Only got about half way through them before I had to call it quits for now. Template was taken from Ezreal.

9:44 AM 5/6/2013- Edited the E some more on Ability Details.

2:55 PM 6/17/2013- Edited the Ability Details a little and updated the current status.

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