1 Growth 18 1 Growth 18
Health 499.76 (+69) Attack damage (+0)
Health regen. 5.8 (+0.5) Attack speed 0.676 (+3.9%)
Mana 240 (+85) Armor 21.5 (+3)
Mana regen. 5.7 (+0.8) Magic resist. 35
Attack range 570 (ranged) Mov. speed N/A

Abilities

Presence of the Lifebringer
RANGE: 1000
[[File:I .png|64px|link=]]

Every 3 seconds May restores 20 (+ 0.5% AP) health to near champions.


Life Ray
RANGE: 600
COST: 50/55/60/70/75 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6 / 5
ChampionSquare

active: May shots a laser of pure life damaging enemies and healing freindly champions.

  • magic damage: 35 / 40 / 45 / 50 / 60 (+ 50% AP)
  • health resored: 100 / 120 / 140 / 160 / 180 (+ 80% AP)
Ability Details
Life Ray is a linear skillshot.

Additional Information:

  • Life Ray has no cast time and does not interrupt Alyssa's basic attacks or abilities.
  • Life Ray cannot critically strike.
  • Life Ray does not apply on-hit effects.


Seed of Life
RANGE: 700
COST: 75 mana
COOLDOWN: 14.5 / 14 / 11.5 / 11 / 8.5
ChampionSquare

active: May infuses an aliied chamion with seed of life. For 5 second he regenerates health. When the effect ends, the seed explodes with the life energy damaging enemy champions and healing near allies for 50% of damage done.

  • health per second:: 30 / 50 / 70 / 90 / 110 (+ 20% AP)
  • magic damage:: 80 / 100 / 120 / 140 / 160 (+ 60% AP)
Ability Details
Seed of Life is a unit-targeted ability.


You Shall Live!
RANGE: 600
STATIC COOLDOWN: 7
ChampionSquare

passive: Nearest allied champion gains bonus armor and magic resist passive:May dashes in a straight line granting bonus armor and magic resist to all allied champions she touches. The buff lasts for 4 seconds.

  • bonus armor and magic resist: 20 / 25 / 30 / 35 / 40
Ability Details
You Shall Live! is a linear dash.

Additional Information:

The armor bonus of You Shall Live! will not stack after casting the ability again


Tree of Life
RANGE: 1000
COST: 100 mana
COOLDOWN: 120 / 90 / 60
[[File:R .png|64px|link=]]

active: May transforms into a tree of life, making herself invulnerable and restoring health to near allied champions. It lasts for 6 seconds

  • health pre second: 100 / 200 / 300 (+ 100% AP)