Bane and Bale

1 Growth 18 1 Growth 18
Health 389.8 (+46.2) 1175.2 Attack damage 39.46 (+2.4) 80.3
Health regen. 8 (+0.7) 19.9 Attack speed 0.52` (+2%) %
Mana 230 (+41) 927 Armor 21.3 (+2.5) 63.8
Mana regen. 5.255 (+0.45) 12.9 Magic resist. 32.1 (+1) 49.1
Attack range 125 Mov. speed 340
  • Bane and Bale has separate stats.
  • If one dies, the other dies as well.
  • Killing them only counts as one kill.
  • They can only be separated up to 550 units from each other.
  • Moving more than 550 units will automatically issue a move command to the other. If one is "displaced, the other is instantly pulled toward the other to stay in range.
  • Pressing(not holding) the alt key will switch the control to the other.
  • Items work increase stats and provide effects in a different way.

Abilities

Devastate
ChampionSquare

Basic attacks and damaging skills reduce enemy armor and attack speed by 3% for 4 seconds. Stacks up to 6 times.


Wreck(Bane)
RANGE: 625
COST: 65/ 70/ 75/ 80/ 85 Mana
COOLDOWN: 12/ 11/ 10/ 9/ 8 seconds
ChampionSquare

(Active):Sends out a shockwave that travels in a line toward a targetted location dealing physical damage on-hit and deals true damage per second and slows MS for a duration.

Initial Physical Damage: 30 / 45 / 60 / 75 / 90 (+ 40% bonus AD)

True Damage per second: 6 / 9 / 12 / 15 / 18 for 2 seconds

Slow: 10 / 13 / 16 / 19 / 22% for 2 seconds

Wreck(Bale)
RANGE: 625
COST: 65/ 70/ 75/ 80/ 85 Mana
COOLDOWN: 12/ 11/ 10/ 9/ 8 seconds
ChampionSquare

(Active):Sends out a shockwave that travels in a line toward a targetted location dealing physical damage and slowing MS for a duration.

Physical Damage: 45 / 65 / 85 / 105 / 125 (+ 60% bonus AD)

Slow: 5 / 8 / 11 / 14 / 17% for 2 seconds


Co-op Assault(Bane)
RANGE: 550
COST: 45/ 50/ 55/ 60/ 65 Mana
COOLDOWN: 9 seconds
ChampionSquare

(Active):Jumps on top of Bale and then lands 350 units in front of Bale dealing damage to units within 250 AOE and increasing the AS of them both.

Physical Damage: 40 / 60 / 80 / 100 / 120 (+ 40% bonus AD)

Bonus AS: 4 / 6 / 8 / 10 / 12% for 3 seconds upon landing

Co-op Assault(Bale)
RANGE: 550
COST: 45/ 50/ 55/ 60/ 65 Mana
ChampionSquare

(Active): Jumps on top of Bane and then lands 350 units in front of Bane dealing damage to units within 250 AOE and knocks units hit airborne for 1 second.

Physical Damage: 40 / 60 / 80 / 100 / 120 (+ 40% bonus AD)

Distorted Pain
ChampionSquare

(Shared Passive): Whenever one is damaged the other is healed by 5/7/9/11/13% of the damage.


Toxic(Bane)
COST: 50/ 60/ 70/ 80/ 90 Mana
COOLDOWN: 10/ 9.5/ 9/ 8.5/ 8 seconds
ChampionSquare

(Active): Bane spits out a terrible acid to a target that deals magic damage and slows MS over 3 seconds

Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 60% bonus AD)

over 3 seconds

Slow: 4.5 / 7.5 / 10.5 / 13.5 / 16.5% for 3 second%

Bash(Bale)
COST: 50/ 60/ 70/ 80/ 90 Mana
COOLDOWN: 10/ 9.5/ 9/ 8.5/ 8 seconds
ChampionSquare

(Active): Bale smashes a target dealing physical damage and slows MS.

Magic Damage: 45 / 75 / 105 / 135 / 165 (+ 40% bonus AD)

Slow: 20 / 30 / 40 / 50 / 60% for 1 second


Synergy
COST: 20/30/40 Mana
COOLDOWN: 50/45/40 seconds
Casting Time: 0.75
ChampionSquare

(Shared Active): For the duration, one gains (+ 7/ 11/ 15 bonus AD) for every 20% missing health of the other. Lasts 10 seconds

(Shared Passive):Reduces damage received from AOE by 6/10/14%


Lore

Linked by their only tail, these spirits of destruction destroy everything they come upon.

Item Effects

Items add 60% of the their bonus stats to both Bane and Bale

  • Ex. Cloth Armor(15 Armor) grants 9 Armor each to Bane and Bale.
  • Ex. B.F. Sword(50 Attack Damage) grants 30 Attack Damage each to Bane and Bale.
  • Ex. Cloak of Agility(15% Critical Strike Chance) grants 9% Critical Strike Chance each to Bane and Bale.
  • Ex. Dagger(15% Attack Speed) grants 9% Attack Speed each to Bane and Bale.
  • Ex. Doran's Blade(70 Health, 7 AD, 3% Lifesteal) grants 42 Health, 4.2 AD and 1.8 Lifesteal each to Bane and Bale.

Item effects behave differently

  • Doran's Shield only grants 60% of its passive effect to both Bane and Bale. (Restores 3.6 Health every 5 seconds and blocks 4.8 damage from single target attacks and spells from champions.)
  • Boots' "Enhanced Movement" adds MS normally
Boots of Mobility: Grants both Bane and Bale up to 105 MS while out of combat, however, if one is hit, both MS are reduced.
Boots of Swiftness and Ionian Boots of Lucidity: Grants 100% of their effects to each.
Mercury Threads/Ninja Tabi: Grants 60% of their unique effects.(Tenacity 21% CC duration reduction/6% damage block from basic attacks)
  • Favor does not grant gold if either Bane or Bale dealt the killing blow.
  • Spoils of War does not count Bane or Bale if either one dealt the killing blow.
  • Tribute(except Frost Queen's Claim) does not apply for 12 seconds if either Bane or Bale killed a minion.
  • Recurve Bow's unique effect grants only 6 damage on-hit.
  • Stacking effects grant 60% of the stats to both Bane and Bale per stack.
  • Cleave, Cold Steel, Immolate and Aura effects apply to both Bane and Bale normally.
  • Warmog's passive and Mana Font apply 60% of their effects to both Bane and Bale normally.
  • Banshee's Veil's spell shield applies to both, however, if one shield blocks a spell both are consumed.
  • Essence Reaver grant 60% of its effect to both Bane and Bale. (1.2 to 4.8% of the physical damage depending on Bane/Bale's missing mana.)
  • Quicksilver applies to both Bane and Bale while Mikael's Crucible only applies on either Bane/Bale depending on the target.
  • Statikk Shiv accumulates half the charges for each.
  • Youmuu's Ghostblade grants 60% of its effects to both Bane and Bale.
  • Tenacity grants only 60% of the CC duration reduction to both Bane and Bale.
  • Zhonya's stasis applies only to the user (disables Co-op Assault).
  • Seraph's Embrace's active applies only to the user.

Champion Interactions

  • Fate's Call takes both Bane and Bale. When launched, either one of them appears behind the other with a very little distance between them.
  • Thresh's Lantern takes only the one who clicks it, however, 550 units maximum gap between Bane and Bale is maintained (pulls the other if one is displaced).

(to be edited)