Lunia is able to heal herself with water. She heals herself for 30 HP every 3 seconds. The healing effect is lost if Lunia is hit by any source of damage (minions and monsters don't count). She will regain the passive if she has not taken any damage within the next 8 seconds
COST: No cost
Active: Lunia summons water to blast all enemies in front of her. This ability may be actived three more times within 5 seconds before going into cooldown.
Active: Lunia calls upon the power of water, dealing physical damage to all enemies in range. Any enemies within a 400 range of Lunia will be slowed and deal minor true damage. She gains the ability to use The Wrath of Water once.
The Wrath of Water
Active: Lunia jumps into the air, releasing a barrage of water to deal damage to all enemy champions regardless of where they are.
Physical damage: 200 / 300 / 400 (+ 40% bonus AD)
Lunia gains a shield that absorbs 5 damage when in water.