Passive: Ruby heals 0.2% of her maximum health per second.
Heal: 5 / 10 / 15 / 20 / 25%
Active: Ruby heals herself for a percentage of her maximum health.
COST: No cost
Active: Ruby dashes to an enemy champion stunning it for 1.5 seconds while Ruby slashes at the target for 1.5 seconds dealing physical damage and inflicting it with Bleeding. She can activate the mark with her ultimate causing it to have an additional effect. Bleeding lasts for 4 seconds.
Active: Ruby activates her hunting senses and leaps onto an enemy champion. She will then stab it multiple times dealing massive physical damage. If it was a killing blow, Ruby will leap onto another target and deal damage to it.
Physical Damage: 200 / 350 / 500 (50% Bonus AD)
Bleeding: If an enemy that was inflicted by Bleeding gets hit by Be the Hunter or the Hunted! Ruby will deal true damage instead of physical damage.