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Vain, The Exiled Swordsman

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1 Growth 18 1 Growth 18
Health 450 (+80) Attack damage 56 (+4)
Health regen. 1.2 (+0.7) Attack speed 0.649 (+2.2%)
Mana (+0) Armor 9 (+2.4)
Mana regen.   (+0) Magic resist. 30 (+1.5)
Attack range 150 Mov. speed N/A

Vain, The Exiled Swordsman is a custom champion in League of Legends.

Abilities

Triple Grevious Slash
ChampionSquare

Every 6 attacks, Vain slashes at an enemy thrice dealing 100% of Vain's AD on the first slash, 50% of Vain's AD on the second slash and 25% of Vain's AD on the last slash. He inflicts Grevious Wounds on that target and marks them with Wounded. Vain can activate the marks with his abilities to gain an extra effect. Wounded lasts for 7 seconds. (Doesn't apply on-hit effects)


Fire Bite
COST: No cost
COOLDOWN: 10 / 9 / 8 / 7 / 6
ChampionSquare

Active: Vain covers his blade with fire dealing bonus damage on his next hit.

  • Bonus Damage: 40 / 60 / 90 / 120 / 180 (+ 50% AD)

Wounded: Vain deals 20% true damage plus the bonus damage.


Thunder Thrust
RANGE: 300
COST: No cost
COOLDOWN: 17
ChampionSquare

Active: Vain charges his sword with electricity and jumps at a target. He then thrusts his electrified sword at the target dealing physical damage doubling it if the enemy was at full health

  • Physical Damage: 30 / 50 / 95 / 125 / 185 (+ 35% AD)
  • Doubled Damage: 60 / 100 / 190 / 250 / 370 (+ 70% AD)

Wounded: Vain will stun the target for 1.5 seconds


Pursuit
RANGE: 395
COST: No Cost
COOLDOWN: 9
ChampionSquare

Active: Vain dashes towards the cursor gaining a minor attack speed boost for 2.5 seconds.

  • Bonus Attack Speed: 5 / 10 / 15 / 20 / 30%


Demon Skull Beheading
COST: No cost
COOLDOWN: 100 / 80 / 50
ChampionSquare

Active: Vain jumps up into the air and swings his sword down onto a target enemy champion dealing massive physical damage. If it was a killing blow, Vain heals himself for 20% of the target's maximum health. It can be only used when near a wall.

  • Physical Damage: 175 / 350 / 550 (+ 30% AD)

Wounded: Vain deals true damage instead of physical damage. He also heals himself for 50% of the target's maximum health if it was a killing blow.


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