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|(Innate): After every 3rd heal on herself or an ally, Mee-Kyong gets a vision that she can activates instantly globally on the map, the vision will make her mana regen increase by 3/6/9/11 (for 20 seconds at levels 1/6/11/16) and decrease the cooldowns of all her abilities by 3/6/12 seconds due to this, her cooldown reduction is capped at 30%. (Cooldown = 50 minute)
Moon Phase: Waning Heals
|(Active): Mee-Kyong calls upon the might of the moon phase: Wanning. When she activates it, she can heal herself or an ally. It also increases the mana/energy regen on her ally for 15 seconds, She doesn't receive the bonus regen herself.
Cost: 10 / 35 / 50 / 65 / 80 mana
Healing: 40 / 85 / 110 / 135 / 160 (+40% AP)
Mana/Energy Regen: 8 / 9 / 10 / 11 / 12 (+0,3 per 40 AP)
Moon Phase: Waxing Blessings
|(Active): Mee-Kyong gets a blessing of her moon, allowing her to shield herself or an ally for 10 seconds, giving herself or the ally bonus magic resist.
Cost: 40 / 80 / 100 / 150 / 190 mana
Shield Strength: 90 / 160 / 200 / 250 / 300 (+0.40% AP)
Bonus Magic Resist: 3 / 6 / 9 / 11 / 14 (+0.3 per 40 AP)
|(Active): Mee-Kyong creates a circle of tears, slowing, damaging and bleeding enemies who walk through it. The slow, damage and bleeding stack up to 4 times. At 4 stacks, she silences the enemy. During this silence, the enemy wont get damage from Moon Tears but will get hurt by the bleeding.
Magic Damage (+0,3 per extra ability power. +20 for ever stack, up to +50 in total. ): 10/15/30/40/60
Slow : 20% (+10% per stack up to 45% total)
Silence : 1.5 second(s)
Bleed : 10/20/30/40/50 Doesnt do extra when you have more AP
|'(Passive): When her health drops below 30%, she heals for 15% of her maximum health over 15 seconds and gains 15% bonus magic damage on all of her damaging abilites for the duration.(120/110/100 seconds cooldown).
"(Active): When Mee-Kyong activates this ability, the moon will get angry and dash down towards the targets, dealing 200/300/400 magic damage and stunning 1 enemy and slowing the movement of surrounding enemies by 20% for 2.5 seconds, the stunned target won't receive the movement slow.
Cost: 100 / 175 / 200 mana
Cooldown: 120 / 110 / 100 seconds
Magic Damage: 200 / 300 / 390 (+0.7 per ability power)
Bonus Magic Damage: 15% of the total ultimate damage.% When her health is below 30% health