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Stryker, the blue comet

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Just trying out a concept for combo based champions like Lee Sin. Give a shout out if you have anything you want to say.

Health           60

Attack           70

Ability           50

Difficulty       60


Statistics
Health  450 (+95) Attack damage 52.4 (+3.7)
Health regen.  7.5 (+0.85) Attack speed 0.694 (+3%)
Mana N/A Armor 18 (+3.7)
Magic res. 30 (+1.25)
Range 125 Mov. speed 345


Passive: Condensing heat

When Stryker lands a skill, he gains a condensing heat buff. His next ability will return 20 energy back to him and give him a 10% damage reduction for 3 seconds. This skill is automatically refreshed if the next skill isn't connected to the previous skill used. If Stryker kills or assists an enemy champion, the effect is tripled.


Q - Shooting Star (targetted skill)

Stryker shoots out towards his target, landing a devasting kick to the enemy. He may then cast comet guillotine in the next 5 seconds.

range: 650

cost: 50 energy

damage: 40/70/100/130/160 (0.7 bonus AD)

Cooldown: 8 seconds


Q - comet guillotine (auto attack modifier)

Stryker does an axe kick on his next auto attack, dealing bonus physical damage and stunning his target for half a second.

cost: 50 energy

damage: 20/40/60/80/100 (1.0 AD)


W - Breaking impact (area nuke)

Stryker slams a fist to the ground, creating a small shockwave around him and knocking enemies slightly back. If he hits a target, he may cast crescent moon kick within the next 5 seconds.

range: 175

cost: 50 energy

damage: 50/80/110/140/170 (0.7 bonus AD)

Cooldown: 8 seconds


W- crescent moon kick (area nuke)

Stryker does a wide sweep kick, dealing damage in a crescent in front of him. If only one target is hit, this attack deals 25% more damage.

range: 175

cost: 50 energy

damage: 40/70/100/130/160 (0.7 bonus AD)

single target: 50/87.5/125/167.5/200 (0.875 bonus AD)


E - shooting star rain (cone skill shot)

Stryker punches rapidly in a cone in front of him, firing light bolts that deals magic damage and applying Neon sparks on targets hit by the attack. When Stryker hits a target with Neon sparks with a basic attack or ability, he heals 5/10/15/20/25 health plus 5% of the damage dealt for the attack. When he hits an enemy with this ability, he may cast comet's trail within the next 5 seconds.

range: 600

cost: 50 energy

damage: 50/80/110/140/170 (0.6 bonus AD)


E - comet's trail (line skill shot)

Stryker creates a ground line trail, dealing magic damage to all targets in the way. If he hits an enemy with this move, he applies a neon spark, and gains additional movement speed when near neon sparks for 3 seconds.

range: 800

cost: 50 energy

damage: 50/80/110/140/170 (0.6 bonus AD)

movement speed bonus: 10/15/20/25/30% movement speed


R - Red blaze (buff)

Stryker goes into overload, turning red and blazing with cosmic energy. For 8 seconds, he regenerates an additional 10 energy per second and deals bonus magic damage on each auto attack that spashes. Additionally, he deal magic damage to enemies around him per second.

cost: 0 energy

bonus magic damage: 20/35/50 (0.2 AP)

Cooldown: 100/90/80 seconds


Tell me what you guys think.

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