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Caerna, The Evil Witch

R E W S November 24, 2012 User blog:R E W S
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A


Abilities

Power of Evil
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She gain passives in her abillities if they are on cooldown. Bonus passives will lost when on cooldown.



Pitch Force
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
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Passive:Her basic attack applies additional magic damage. Active: Releases a dark bat form to the target unit. It will deal magic damage and 10% of the damage will heal him.

  • Additional Magic damage: 20 / 40 / 60 / 80 / 100 (+ 20% AP)



  • Magic damage: 60 / 105 / 155 / 205 / 255 (+ 73% AP)


Devil Witch: Pitch Force
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Active: He releases 5 dark bats in her surroundings instead and heal him for 5% of each bat.




Barrier of Sufferings
COOLDOWN: 14 / 13 / 12 / 11 / 10
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Passive:He gain 25 bonus armor and magic resistance. Active: On activation, he gain Armor that absorbs incoming damages for 4 seconds. All enemies tries to attack her will return 45% movement and attack speed slow in over 2 seconds for 40% chances.

  • Armor: 91 / 150 / 208 / 267 / 325 (+ 80% AP)


Devil Witch:Barrier of Sufferings
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Active: While Barrier is activated, she will continue dealing magic damage in her surroundings. Then 15% of the damage will gain as additional armor (per unit it hit).

  • Magic damage per second: 35 / 50 / 65 / 80 / 95 (+ 25% AP)




Devils Path
COOLDOWN: 15 / 14 / 13 / 12 / 11
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Passive: She gain 35 bonus movement speed. Active: She will gain 60% movement speed and allows her to avoid unit collision. Bonus movement speed increases over the duration of the spell. She also deal magic damage if she passes to units.

  • Magic damage: 80 / 125 / 170 / 215 / 260 (+ 75% Bonus AP)


  • Movement speed over 4 seconds from 60% to: 80% / 90% / 100% / 110% / 120%


Devil Witch:Devils Path
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Active: All enemy unit she passed will additionally apply 1.75 second fear.



Devil Witch Form
COOLDOWN: 7
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Passive: Under her Health Gauge is the Gauge of Dark Force storage (non-mana user).She gain 1 dark force in every 5 seconds and 2 dark force per abillities is been used. Maximum of 20 dark force will be store. Activating this skill will cost 1 dark force per second while in devil witch form. While in a devil witch form, dark force restoration will also be doubles the effects. Toogle: Transform into a devil with Wings (avoid unit collision), Fire Arms, (which gain new effects on her skills) Infernal Skin (to nullify 13% incoming damages) and Evil eye (which doubles the effect of his passives). Devil witch form will last based on the Dark force he stores.


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