Moving 100 range wil reduce the duration of all negative effects on Charlie by 0.75 seconds. In addition, Charlie recieves 10% less damage from area of effect spells.
COST: 45 / 50 / 55 / 60 / 65 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Active: Charlie channels for 0.5 seconds, attacking all enemies in a cone in front of him over the duration once with a basic attack. While Bullet Hell is active and for 2 seconds after Charlie gets aditional attack speed and critical strike chance; Bullet Hell can critically strike for each target individualy and applies on-hit effects.
Active: Charlie becomes stealthed and for the first 2 seconds of stealth Charlie gets aditional movement speed, his next basic attack wil be a critical strike and he will be completely undetectable.
Bonus Movement speed: 20 / 25 / 30 / 35 / 40%
Stealth duration: 2 / 2.5 / 3 / 3.5 / 4 seconds
COST: 110 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Active: After a 0.5 seconds channeling time Charlie reveals all enemies within range and silences them.
Silence duration: 1 / 1.5 / 2 / 2.5 / 3 seconds
License to Kill
COST: 120 Mana
Active: Charlie's next basic attack does increased true damage equal to a percentage of the target's maximum health for each 1% of maximum health the target is missing. If License to Kill kills the target its cooldown is halved.