League of Legends Wiki

Ratsedai

1,604 Edits since joining this wiki
April 11, 2012
0 Discussion posts

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

  • Ratsedai

    Kos is a melee support, mage, pusher, hyper carrier, assassin. He has alista stats.

    Kos use Light and dark as the resource bar. Whenever he is respawned it is back to balanced 50/50 ( LLLLLDDDDD). Whenever he loses 1.8% max hp dark bar rises by 1 light bar is reduced by 1. whenever he gains 0.9 % max hp (heal ,regen) light bar get + 1dark -1. at 100 dark or 100 light he gains new skill set and the bar stop funfacting till he die.

    == Normal Abilities ==
    bonus AR and MR but reduces AP and AD by .

    Each Light point grants Kos bonus AP and AD but reduces AR and MR by .
    }}
    Kos dash to a targeted enemy, dealing damage and apply 50% healing reduce to both him and it. If this kill it, it explode dealing the same damage in 300 aoe and end Kos healing de…


    Read more >
  • Ratsedai

    My Nidalee Tweak.

    September 10, 2012 by Ratsedai

    If anything isnt mentioned, it stays the same. Tell me what ya think.


    Mana regen : 6( down from 7).

    Mana:200+40(down fron 220+45)


    Human passive: Awareness: Nidalee reveals any enemy unit in the same brush with her(including stealthed units, excluding wards). She gains 20% bonus sight range when is not in a brush.

    Cougar passive: Instinct :If there is an enemy unit(including stealthed, excluding wards) within 500 radius around her, she gains 1 ar and 1mr. Nidalee becomes swifter and more deadly when she is endangered, whenever Nidalee lose 10% HP, she gains 9 AR, MR pen and MS. Stack up to 3 times, last for 6 seconds. Doesnt calculate damage taken in human form, damage counter reset after 30 seconds.


    Minimum Damage: 40 / 70 / 10…




    Read more >
  • Ratsedai

    He is a melee HP carry.


    % hp and become immune to his own damages and unaffected by hisown disables for 20 seconds(120 seconds CD)(2 seconds revive animation).

    |firstname = Grand Cross. |firstinfo = (Active): Korangar summons a spectral Grand cross, dealing magic damage to surrounding enemies and himself.

    • Cooldown: 7 seconds
    • AOE :550

    |firstlevel =


    |secondname = Endurance |secondinfo = (Active):Koranagar roots himself in place preparing for combat. Reduce magical and physical damage taken by a percent and gains 50% tenacity for 6 seconds(Doesnt stack with other tenacity items).

    • Root duration: 5.5 seconds
    • Cost: 50 mana

    |secondlevel =


    |thirdname = Reckless Assault. |thirdinfo = (active): Korangar charges at the target.If the target currently has more health t…




    Read more >
  • Ratsedai

    Cracked is a super mega ultra ultimate giga hyper AD carry who has the weakest early game you can think of. But his late game is unmatched. Better dont let him get his full build or he can 1vs5 and get a penta.


    Passive:

    After killing an unit Cracked gains 1% of your current gold as bonus AD . After killing a champion Cracked gains 5% of current gold as bonus health. Stack up to 3 times. last for 5 seconds

    Q :

    Passive: Cracked gains 2/4/6/8/10 bonus gold per 10 seconds.

    Active : Cracked gains 12/14/16/18/20 golds.

    CD : 40 seconds.

    Killing an unit reduces the Cd by 1 second. Killing a champion refresh the CD.

    W:

    Passive : When cracked dies he gains 10/30/50/70/90 golds

    Active : within the next 2 seconds if cracked die his respawn time is reduced to 1 …


    Read more >
  • Ratsedai

    All those numbers bellow aint random. Tried to balance everything out . CD/mana cost/AS/AS gain.... everything is calculated before put in.


    |health = 60 |attack = 85 |spells = 60 |difficulty = 50 |hp = 435 (+95) |mana = 213 (+32) |damage = 54.5 (+3.4) |attackspeed = 0.658 (+2.4%) |range = 125 |armor = 17.6 (+3.4) |magicresist = 30 (+1.25) |healthregen = 7.2 (+0.8) |manaregen = 5.0 (+0.5) |speed = 325 }}



    bonus AD and AP when he stays in the dark. Also Ligreva's abilities deal % bonus damage to enemies who stay in the dark.

    ( An unit is treated as stay in the dark as long as it remain unseen to the enemy team.

    |firstname = Dimension Slash |firstinfo = (Active): Ligreva cut through dimensio…




    Read more >

Also on Fandom

Random Wiki