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Ravica February 13, 2013 User blog:Ravica
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Ace' is a custom champion concept in League of Legends (so it isn't and probably won't be implemented).



Enemies lose 30 movement speed when running towards Ace


Fear target enemy for 1/.../2s, dealing mild damage. If the enemy dies during the duration, fear transfers to another enemy (prioretizing champions). Passive: if an enemy kills Ace, it is feared for 1s.


Target enemy loses health over time; deals significantly increased damage depending on proximity to Ace.


Launches a projectile that deals damage and, if it hits a champion, causes them to only see very close champions (like graves smoke screen) for a while. Enemies lose sight of this champion for the same duration. If the enemy dies during the duration, the effect remains for 5s.


Channels for 2s then teleports to a nearby location, rooting all enemies in fear (suppression) for 1 second while damaging them afterwards.

Bonus: (to replace the worst ability): When cast on a champion, memorizes them and refreshes cooldown. When cast elsewhere, summons a controllable clone of that champion that does no damage.

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