When Edwin gets closer to a opponent (distance:175 melee), he uses the blade to strike, dealing more 25% physical damage to enemies(minions, champions and neutrals, and enemies towers)
COST: 120 mana
COOLDOWN: 11 / 10 / 9 / 8
Active: Edwin aim and then shoot a magical bullet(applying his "W" passive) dealing magical damage
Damage: 75 / 85 / 95 / 120 / 160 (+ 40% AD)
Passive: Edwin receives 10% CDR to his skills.
Active: Edwin can change in three elements, Nature, Fire, Water or Neutral:
The Fire Bullet: In the third attack with the fire bullet applied, Edwin will cause to his chosen enemy a kind of ignite dealing 10/15/20/25/30 true damage per second, during 5 seconds.
The Water Bullet: In the third attack with the water bullet applied, Edwin will cause slow(10%/20%/30%/40%/45%)to the chosen enemy and will turn his damage in magical.
The Nature Bullet: In the third attack with the nature bullet applied, Edwin will cause a small stun, 0.3 seconds, and a bonus damage(+20%/+25%/+30%/+40%/+45% AD)} physical damage
COST: 140 mana
Active: Edwin teleport to the chosen troop/champion(can jump to enemies, neutrals and even allies), if is in an enemy he will cause 70/100/130/150/180 +60% total AD. If the enemy dies, Edwin will refresh the cooldown of Magic Bullets.